Nice savings with the 2.0 guide, and I really like the added use of Mary - thanks!
On L5, after the 93k MMA sac, an SV 265MM can be used for no loss.
The TSOMaps sim added check boxes for Specialized Weapons but does not seem to be applying it on this, so it claims a loss of MM.
Edit: Thanks for adding your booking for the Medic and MS. I stole 2 First Aid from my medic and put them in Fast Learner. I know this increases my barracks recovery time, but I have a lot of XP to gather yet
UPDATE
- fixed a typo on UR 2.0 guide
- added my personal guide for wisdom as a skills 2.0
Could I request an amazing guide by Evil_J please? :-) Would you make a Mary guide for the Woodcutter adventure?
It's an adventure that many run a lot of the time. Mary gives a lot of extra experience. Why not put 2 and 2 together?
Thanks.
"I don't try to be awesome; it just happens naturally!"
I use Skill version and send Mary to knock down C2 with the same setup. Then kill a camp below C4 with 215MM. Kill C8 with the same setup as per the EJ's guide. Kill L4 with 37MS 74AM 104MM. Kill C12 with 215MM. This way I don't send MG and send Mary instead. All the same blocks are in place, only L4 has a different set of troops, which i mentioned.
That's what I do. If you've got the MMA/Nusala sacs to spare, you can also hit camp 6 or 11 with 215K for no losses if you kill (almost) all the mounted bowmen. This takes me 10 on camp 6 and 12 (9 + Nusala) on camp 12. My MMAs all have fast learner, though. I kill that camp below camp 4 as part of a block with camp 3/4/5/leader 2, per Hellvena's guide.
UPDATE
- made a few improvements to giant battle skills 2 guide
also finished a personal achievement
so out of guides for MCC, thanks BB for the most fun adventures in the game
after halloween there will be new guides for evil queen chain, have to finish that workyard, which is far from done
How are folks using the Mad Scientist general? He seems to be such a niche that he isn't really useful.
"I don't try to be awesome; it just happens naturally!"