Reply to Thread
Page 43 of 146 FirstFirst ... 33 41 42 43 44 45 53 93 143 ... LastLast
Results 421 to 430 of 1453

Thread: Evil_J Adventure Guides

  1. #421
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    added WPP on HLT WT option on the major guide

  2. #422
    Mayor
    Join Date
    Jun 2012
    Posts
    2,904
    World
    Zeus
    dude you're one busy guy! awesome job with all the new stuff

  3. #423
    Settler
    Join Date
    Jan 2012
    Location
    Houston
    Posts
    159
    World
    Zeus
    Quote Originally Posted by Saphy View Post
    Hello Evil_J,

    First off I want to say I love your guides and my husband and I have been using them for years. They are great for the most part, but I did want to let you know that we lost 19 cannons when running the Dual Veteran version of "The Valiant Little Tailor". The loss occurred on C16 when I sent 109R, 1E, 10C, 130K. Maybe we should send militia instead of recruits, not sure but I did want to let you know. Thanks again!

    Saphy
    I've run this one about 8 times now and have never lost a cannon. I don't know why yours would.

  4. #424
    Settler
    Join Date
    Oct 2011
    Location
    United States of America
    Posts
    224
    World
    Zeus
    Quote Originally Posted by Evil_J View Post
    UPDATE
    added major guide for more secluded experiments, veteran cannon version will come when i run the adventure again

    no, the 2K losse wasnt a mistake stupid camp...
    Under Vet Guide w/ Cannons for the map of More Secluded Experiments. I want you to know you made a small typo on the third camp (L1) specifically. That camp has 251 troops. Vet Gens can't hold 251 troops . If you can correct this I would appreciate it. I know I just put 2E as 1E, but that's me and it still works fine. Small typo I believe is all. But otherwise great work on your guides mate
    I am [IW] Ezequel Sarkar

    I am currently in Immortal Warriors.
    I currently ranked Unsullied.

    Playing since October 2011 in Zeus Server.

  5. #425
    Settler
    Join Date
    May 2012
    Posts
    198
    World
    Zeus
    BLT Nukes: C1 and C2 can be taken out by Small Catapults to save 250R as well as C3 (not sure if that makes this 1st block any easier)

  6. #426
    Settler
    Join Date
    Oct 2011
    Location
    United States of America
    Posts
    224
    World
    Zeus
    Also would like to mention L1, L3, L7 are camps that are not a requirement to complete the adventure. Only down side is L1 is a requirement to get to the other camps. If you avoid L7 you would have to kill a different camp and redo a different camp that isn't put in this adventure.
    I am [IW] Ezequel Sarkar

    I am currently in Immortal Warriors.
    I currently ranked Unsullied.

    Playing since October 2011 in Zeus Server.

  7. #427
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    hey, ill fix that bug soon, dont have time right now
    on MSE i like to kill all camps for the easy star coins/xp
    on BLT im not going to waste cats in those camps to save 250r though on heroic i nuke C6, C7 and C11 (2 small and 1 big cat, saves 850r+130b+153m which is about 14.3h in barracks and 1133 settlers, thats a save (

  8. #428
    Mayor Wimpy's Avatar
    Join Date
    Jul 2011
    Location
    Dallas Texas
    Posts
    3,934
    World
    Zeus
    Evil, been using your guilds for a long time. They are great.

    Ran into a little trouble on Return to Bandit Nest 250/K When attacking L3, the 2nd wave was intercepted by a camp on the far right. L3 is on the upper left. He then went to L3. If he was going left to L3, how could he be intercepted on the far right? Way out of agro range. A bug?
    If something can go wrong, it will.

  9. #429
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    Quote Originally Posted by Wimpy View Post
    Evil, been using your guilds for a long time. They are great.

    Ran into a little trouble on Return to Bandit Nest 250/K When attacking L3, the 2nd wave was intercepted by a camp on the far right. L3 is on the upper left. He then went to L3. If he was going left to L3, how could he be intercepted on the far right? Way out of agro range. A bug?
    also aware of that problem, will fix next time i run it

  10. #430
    Mayor Wimpy's Avatar
    Join Date
    Jul 2011
    Location
    Dallas Texas
    Posts
    3,934
    World
    Zeus
    Thank you
    If something can go wrong, it will.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts