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Thread: Evil_J Adventure Guides

  1. #541
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    Evil_J: "22R+1E should work fine for the trap on iotp, atleast thats what the sim says, the elite survives and gen gets out alive"

    That's not what my simulator says. Look at your Veteran guide for IOTP. It has 22R+101E. Send 22R+1E and the general dies...

  2. #542
    Settlers Guide Evil_J's Avatar
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    Quote Originally Posted by Smurdley View Post
    Evil_J: "22R+1E should work fine for the trap on iotp, atleast thats what the sim says, the elite survives and gen gets out alive"

    That's not what my simulator says. Look at your Veteran guide for IOTP. It has 22R+101E. Send 22R+1E and the general dies...
    vet guide is a vet attack, or any other bhg, reg gen etc
    this is mma attack

  3. #543
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    My bad! I didn't see where the guide said to send an MMA to attack T1.

  4. #544
    Settlers Guide Evil_J's Avatar
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    its a MMA guide, all attacks are sent with mma, except if theres a (V) or (M) indicating vet or major attack

  5. #545
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    For the players who have MMA you could put those setups too for SFTR with vet :
    ( http://i.imgur.com/DbYBcrL.png )
    Only for MMA :
    L1 : 120R+100S max losses : 63R , average : 53R
    L2 : 20R+200C max losses : 16R , average : 15R
    Something about X2 : You can't move anymore there , and if you move a bit down you'll get intercepted by 150 wolfs ( trap ) . You can attack trap with 40R+180C with 10R losses .
    C2 : 20R+200C max losses : 20R , average : 19R
    C3 : 20R+200C max losses : 10R , average : 7R
    L3 : 80R+140S max losses : 80R , average : 70R
    L4 : 40R+180C max losses : 26R , average : 23R
    C4 : 40S+180C or 40R+180C max losses : 0R
    C5 : 20R+200C max losses : 9R , average : 7R
    L5 : 140R+80S max losses : 78R , average : 66R
    L6 : 180R+40S max losses : 81R , average : 70R
    L7 : 100R+120S max losses : 87R , average : 76R
    WC: 140R+80S max losses : 99R , average : 90R

    Btw,can you make a guide for SE with major,mma and veteran generals?

  6. #546
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    Quote Originally Posted by Evil_J View Post
    right, ty for noticing, can even do w1:176r and w2 28r
    FIXED: ML mma guide
    If you insist on burning cavalry, I would again advise something more like w1:141C and w2: 217R (MMA) utilizing 5 rounds MMA damage. (It sucks when your MMA fighter gets knocked out in the 3rd round)

    It costs 13R more and 28C less than your w1: 176R (MMA) w2: 28R 169C.

    But I expect most players would prefer one of:
    w1: 179R (MMA) w2: 152R (MMA) (3 rnd + 4 rnd)
    w1: 95R (MMA) w2: 220R (MMA) (2 rnd + 5 rnd)
    w1: 1R (MMA) w2: 56R 163M (MMA) (1 rnd + 6 rnd)
    w1: 1R (MMA) w2: 155R 65S (MMA) (1 rnd + 6 rnd)
    w1: 1R (MMA) w2: 178R 41E (MMA) (1 rnd + 6 rnd)
    and use a MMA LS tag sacrifice / swap as one of them.

  7. #547
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    mse - the block on C9
    99e 42c for the block gives 7 rnds min instead of 6 for 100e 42c
    both always win at 7

    the block on C5
    28e 92c is a better option
    always 4 rnd min + victory

    also the block on C10
    can be done with 136e 43s
    keeping the total e needed under 300

    also for the attack on L6 I used w1 10c mma, w2 from vet setup
    saves a lot of soldiers for a 2 hr wait

  8. #548
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    Quote Originally Posted by Evil_J View Post
    UPDATE
    - added vet, vet cannon and major guides for the buccaneer roundup
    the Vet with XB version has a small error - sent 125R and 125E as per your Guide; lost all the R of course, but also lost 38E ... {ouch} !!
    /Liz
    p.s. wish I hadn't already deleted the Battle Reports, looks like I lost some cav on C1 or C2 ...

  9. #549
    Settler Sammuel's Avatar
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    Quote Originally Posted by Lizardina View Post
    the Vet with XB version has a small error - sent 125R and 125E as per your Guide; lost all the R of course, but also lost 38E ... {ouch} !!
    /Liz
    p.s. wish I hadn't already deleted the Battle Reports, looks like I lost some cav on C1 or C2 ...

    Was error on your part.
    I ran sims on the adventure. The only way you could have lost some cav on c1 or c2, was you never killed c1 with 22r 1e 227 cav. Instead you sent the 2nd attack(14r 1e 235c) and lost all rec. 1e and around 8 cav to c1. You then sent 3rd attack(125rec 125 elites) to L1, killing c2 on the way and killing 75 rec. Then the remaining 50rec and 125 elites went onto L1, killing all rec and then the 38 elites.

  10. #550

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