Reply to Thread
Page 66 of 146 FirstFirst ... 16 56 64 65 66 67 68 76 116 ... LastLast
Results 651 to 660 of 1453

Thread: Evil_J Adventure Guides

  1. #651
    Soldier
    Join Date
    Jan 2014
    Posts
    64
    World
    Ares
    I have passed your guide to my system Evil_J

    http://settlersonlinemaps.com/aventura.php?AventuraID=2710&LangCode=2

    I Found 2 problems with it

    1) Camp E7 was changed from test server to final server, maybe this was the problem here
    2) Rest of simulator dont make the multiwave attacks with all the troops just with an average, maybe it is the problem in this attack


    Thanks for the guide, and best regards

  2. #652
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    ty, didnt notice the change on the e7 camp, will look into it tomorrow when ive some time
    not sure if i understood the problem with that 2nd camp you said....

  3. #653
    Mayor Moonlime's Avatar
    Join Date
    Aug 2012
    Location
    In the Present
    Posts
    2,053
    World
    Ares
    awesome!
    Still around from time to time.

  4. #654
    Soldier
    Join Date
    Jan 2014
    Posts
    64
    World
    Ares
    Quote Originally Posted by Evil_J View Post
    ty, didnt notice the change on the e7 camp, will look into it tomorrow when ive some time
    not sure if i understood the problem with that 2nd camp you said....
    Other simulators since they are slow are not able to handle multiwave attacks properly, this was the case of aspack simulator for example.

    What they did was.... first attack, and they got the average enemy left on camp to make the 2nd wave over it... same with 2nd wave, third, etc.

    My simulator does all the rounds with all the attacks, it is realistic... when you do an average like the others sims do, you lose the real cases... and after several rounds the difference can be really big. Even with 2 waves there are big differences in some combats. I just simulate the full attack with all the rounds and waves as the game do because my server simulator core is in binary code and it is not a problem handle the 10k sims.

    In that attack you lose 63K as average, because all the previous waves are not calculated right in the sim that you used.

    Best regards.

  5. #655
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    UPDATE:
    - fixed guide for the island 5 on archipelago, both L1 and C12 are now corrected

  6. #656
    Veteran General
    Join Date
    Feb 2012
    Location
    NY
    Posts
    852
    World
    Zeus
    thanks evil

  7. #657
    Settler
    Join Date
    May 2012
    Posts
    116
    World
    Zeus
    always loved your maps evil they work/worked so well... so does anyone have a link to current fairytale maps by anyone so many of the old guides were never updated so dont take advantage of mma etc

  8. #658
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    Updated Island 3 map, seems the 1st camp in next sector doesnt intercept, so i removed the note in that guide

  9. #659
    Community Manager BB_Endesmor's Avatar
    Join Date
    Jul 2014
    Posts
    1,920
    World
    Ares
    Thank you

  10. #660
    Soldier
    Join Date
    Jan 2014
    Posts
    64
    World
    Ares
    In your guide Ali Baba and The Young Woodcutter, the first attack 2nd block looks wrong, probably changed from test server. I modified it, but it is dangerous.

    You can see it here

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts