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Thread: Evil_J Adventure Guides

  1. #751
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    It says "Sector 2". It's listed in Evil_J's guide.

  2. #752
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    Quote Originally Posted by Smurdley View Post
    It says "Sector 2". It's listed in Evil_J's guide.
    Oh, the archipelago? The sim I use says his suggested attacks should have worked.
    One army. Pretty please.

  3. #753
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    Quote Originally Posted by Smurdley View Post
    I used Evil_J's guide for Sector 2, but lost 66 cannons on C1 even after 4 attacks of 250B and 750R. The 5th attack was 135R, 1E and 134K. I came away with 68K.

    What happened?
    Did you check the replay? Just to confirm that all attacks were sent as intended...
    Just in case...

  4. #754
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - updated the guides for sectors 1, 2 and 3 on the archipelago, improved barracks time for elite troops only, the other 3 sectors will come when ive the patience to update it

    - revamped guide for treasure of knowledge, took some ideas from silvam guides (thanks), added new blocks, improved some combos, reduced walking, blablabla its 42h faster in barracks o.0


    smurdley, i suppose you sent the 3 waves of 250R before the major

  5. #755
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    Evil_J: Thanks for consistently updating your guides!
    Still around from time to time.

  6. #756
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - posted BK guide easter event special, bhg+mod blocks, full clear in under 45min o.0

  7. #757
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - posted mma guide for garrun the trapper, includes MOD blocking and option for regulars

  8. #758
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - posted fast full clear guide for RBN with mod blocks

    old rbn guides were outdated so i deleted them some months ago, the positions for the big not very safe block were outdated and we can no longer place in those spots, so this way is better, and as fast

  9. #759
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    What's the deal with Black Knights? Three times in a row now, my block on C8 fails because my general headed for DC2 get intercepted by the camp SW of C8. Each time C8 was fully engaged before the DC2 general ever arrived in the area. When I destroy C8 first, the DC2 general does not get intercepted. The DC2 general has a different path during the block on C8 than when C8 is killed first.

  10. #760
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    Quote Originally Posted by Smurdley View Post
    What's the deal with Black Knights? Three times in a row now, my block on C8 fails because my general headed for DC2 get intercepted by the camp SW of C8. Each time C8 was fully engaged before the DC2 general ever arrived in the area. When I destroy C8 first, the DC2 general does not get intercepted. The DC2 general has a different path during the block on C8 than when C8 is killed first.
    Are you talking about his new guide? The only reason I can think of that that camp would intercept is if you send the attacks to C8 and DC2 before C7 is removed from the map.
    One army. Pretty please.

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