Reply to Thread
Page 95 of 146 FirstFirst ... 45 85 93 94 95 96 97 105 145 ... LastLast
Results 941 to 950 of 1453

Thread: Evil_J Adventure Guides

  1. #941
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    Quote Originally Posted by Mister_Blister View Post
    Sinbad and the Sea Snake - Camp C32 can be bypassed.
    The path to L14/C35 touches the corner of C32's red zone, IF you test the path before C34 is destroyed.
    But once C34 is removed, the path moves just slightly and misses C32.
    good to know, will keep that in mind the next time i run the adv. sadly i finished one for pathfinder earlier today and didnt check that

  2. #942
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    UPDATE
    - posted evil queen chain vargus guides, from fisherman to red riding hood

    vargus isnt particulary useful in snow white, probably could use to replace 1 sac somewhere, not gonna bother to make a guide because of that

    so...thats it for vargus guides, might add one or two here and there for small adv but nothing to wait for. let the other two gens come and there will be more guides for the same advs with them

  3. #943
    Settler
    Join Date
    Apr 2014
    Posts
    239
    World
    Ares
    Quote Originally Posted by Evil_J View Post
    UPDATE
    - added HLT guide with vargus, not used much on this one, so if you dont have one its easy to adapt the guide

    ill post soon guides for princess and one step ahead with just vargus
    and when possible will remake all these guides using all 3 COA

    to those who dont know, all COA gens have been added to merchant on test server, can own 1 of each and they cost 6999 gems
    Looking at the Vargus guide for HLT...

    Step 6 states to send W1 to C14 and let it finish.

    Should this instead read to send W1 to C13 and let it finish? That makes sense to me but sending an attack to C14 with 1r doesn't.

  4. #944
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    yep thats right, fixed

  5. #945
    Soldier
    Join Date
    Oct 2012
    Posts
    70
    World
    Ares
    Sinbad and the Sea Snake (got it from pathfinder two weeks in a row!)
    The Vargus Guide has C13 (270 Boatswain) being attacked by Vargus with 48MS and 132MM.
    In the Princess guide, there are two camps that have 270 Boatswain and for both you recommend Vargus with 49MS and 60B.
    I believe the Princess setup is better, and would like to see the Sea Snake setup updated to match.

  6. #946
    Recruit
    Join Date
    Sep 2015
    Posts
    38
    World
    Ares
    Thanks for all the guides. I use them a lot.
    In the guide for One Step Ahead with Vargus I had the blocks for both L2 and L5 fail.
    In L2 the last BHG blocking C8 finished while the Vet was still fighting L2, so the MG was intercepted even though it had reached the target.
    In L5 the last BHG blocking C18 finished before the MG had left the zone.
    I wonder if the 1R blocks would have been long enough if I had used all regular generals instead of BHGs where you indicated.

  7. #947
    Retired Community Leader Spikescopilot's Avatar
    Join Date
    Oct 2012
    Location
    Maryland
    Posts
    424
    World
    Ares
    FYI, your short-run vargus map for Beautiful Princess contains a typo. You actually have to send 70R, not 69. Other than having to send the last one over, it was a very good guide and I had no issues running it. Thanks for all of your hard work!
    ~*~*~*~*~*~*~*~*
    Spike's Co-pilot

    There's magic in the wake of a fiasco!

  8. #948
    Settlers Guide Evil_J's Avatar
    Join Date
    Apr 2012
    Location
    Portugal
    Posts
    854
    World
    Zeus
    lol i wouldve just used 1K or 1ms, or whatever was on hand

  9. #949
    Retired Community Leader Spikescopilot's Avatar
    Join Date
    Oct 2012
    Location
    Maryland
    Posts
    424
    World
    Ares
    I'm one of those people who just doesn't get the mechanics of battle, so I go with what the guide says.
    ~*~*~*~*~*~*~*~*
    Spike's Co-pilot

    There's magic in the wake of a fiasco!

  10. #950
    Soldier
    Join Date
    Oct 2012
    Posts
    70
    World
    Ares
    Ali Baba and the Third Thief
    On L3, the first 2 waves of recruits are calculated to kill all the mounted bowmen. This leaves only troops with last strike for Wave 3 to finish off.
    I would like to suggest that Wave 3 be converted from 184 MM to 130 AM. Since this is often walking at the same time as the attacks on C7, C8, and L4, this would ease the strain on the numbers of MM required for a full speed assault.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts