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Thread: Evil_J Adventure Guides

  1. #281
    Settlers Guide Evil_J's Avatar
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    yep, all blocks are tight, and the stacked blocks to L1 and L4 might not work to everyone everytime
    these camps are too strong to hold more rounds, 4 rounds min is usual, 5 is nice when possible

    added guide for clever tailor, only 1 run in here until now, next time i run it ill try more blocks and optimize some losses

  2. #282
    Recruit
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    Doing secluded experiments. Needed to do it for a long time for a quest. I'm level 50 and have never been able to block. Always failed even with your guides. But it was because I just could not mentally figure it out. Set my mind to the fact I would have to burn more troops than needed for secluded experiments but decided (today) to try your guide and attempt to block. Cleared the first four leader camps so far using blocks. All worked. Almost didn't for the second leader camp but killed the leader camp just in time. I cant guarantee I will be successful for every block in this guide because I'm still new at it. At any rate I wanted to say I like your guides and look forward to trying them in the future for other adventures. Thank you

    edit I did have trouble with 1R block. I had to retreat vet and resent with a few more troops than 1R I think the vet is arriving to soon. Worked with a few more troops. any tips

  3. #283
    Veteran General
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    From my experience - many players just don't launch fast enough. These are designed to be launched as quickly as possible. Anytime you use spatial blocks - launching as fast as you can wont fail the block - but launching too slow might.
    More of the same "new" content with a different bow? I will give more of the "same" towards my gem accumulation.

  4. #284
    Settlers Guide Evil_J's Avatar
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    yep, what draconus said, dont time any of my blocks by the drum sounds

    added guide for sons of the little tailor, 20 camps blocked, have fun all advanced blocks, pretty common this adventure, only the first triple block is a bit tricky, read carefully all instructions
    too bad this adventure is only for 280 beans in 1st slot
    heroic tailor is next

  5. #285
    Good Citizen Award Recipient Domesday's Avatar
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    BLACK KNIGHTS

    The final block has not worked recently - the attacker of the Castle has been intercepted TWICE in a row AFTER the protecting camp and while it is engaged in combat with the blocker.....THOUGHTS?

  6. #286
    Noble
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    I have a road where I am supposed to put a blocking camp, how do I get the road to disappear?

  7. #287
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    Quote Originally Posted by bombcar View Post
    I have a road where I am supposed to put a blocking camp, how do I get the road to disappear?
    I have the same issue, the road blocks the positioning of X2 blocking general's garrison. Puzzling that it shows up now?!?

  8. #288
    Noble
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    Now they're gone, of course after I already tried to do sector 1 without blocks.

    Maybe logging out and leaving the game for awhile made them disappear.

  9. #289
    Settlers Guide Evil_J's Avatar
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    im not sure how to remove dirt roads, but theres a little trick for it, try reloading the map again, or place a garrison next to it so it covers part of the road, something like that

    heroic tailor guide is nearly done, just waiting for a ls to fix my sector 1 block, it didnt went smooth during my own run... guide should be up tomorrow night or friday

    the X2 on sons is a problem i already know of, position worked when i ran it..sigh, next time i run one ill look into that, but im not going to run one anytime soon..

  10. #290
    Mayor EpsilonSilver's Avatar
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    Great guides.

    Are you able to provide some blocking alternative versions?


    Not an enthusiastic blocker.

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