added WPP on HLT WT option on the major guide
added WPP on HLT WT option on the major guide
dude you're one busy guy! awesome job with all the new stuff
Under Vet Guide w/ Cannons for the map of More Secluded Experiments. I want you to know you made a small typo on the third camp (L1) specifically. That camp has 251 troops. Vet Gens can't hold 251 troops. If you can correct this I would appreciate it. I know I just put 2E as 1E, but that's me and it still works fine. Small typo I believe is all. But otherwise great work on your guides mate
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I am [IW] Ezequel Sarkar
I am currently in Immortal Warriors.
I currently ranked Unsullied.
Playing since October 2011 in Zeus Server.
BLT Nukes: C1 and C2 can be taken out by Small Catapults to save 250R as well as C3 (not sure if that makes this 1st block any easier)
Also would like to mention L1, L3, L7 are camps that are not a requirement to complete the adventure. Only down side is L1 is a requirement to get to the other camps. If you avoid L7 you would have to kill a different camp and redo a different camp that isn't put in this adventure.
I am [IW] Ezequel Sarkar
I am currently in Immortal Warriors.
I currently ranked Unsullied.
Playing since October 2011 in Zeus Server.
hey, ill fix that bug soon, dont have time right now
on MSE i like to kill all camps for the easy star coins/xp
on BLT im not going to waste cats in those camps to save 250rthough on heroic i nuke C6, C7 and C11 (2 small and 1 big cat, saves 850r+130b+153m which is about 14.3h in barracks and 1133 settlers, thats a save (
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Evil, been using your guilds for a long time. They are great.
Ran into a little trouble on Return to Bandit Nest 250/K When attacking L3, the 2nd wave was intercepted by a camp on the far right. L3 is on the upper left. He then went to L3. If he was going left to L3, how could he be intercepted on the far right? Way out of agro range. A bug?
If something can go wrong, it will.
Thank you
If something can go wrong, it will.