Thank you i always look forward to when your new guides come out
Thank you i always look forward to when your new guides come out
J,
Your Mother Love guide doesn't make much sense practically. The MMA uses 220R -- which lasts 3 rounds (The R's don't kill anything). 179R does the same amount of killing for 41 less Recruits. Using a cavalry wave1 (or a volley of arrows) and a 220R MMA wave2 that lasts 4 or 5 rounds seems more efficient.
You don't even mention the '2-hours-later' MMA wave2 / 'lootspot MMA sacrifice' wave2 as an option.
It would be good to have guide for this
Thanks in advance!
There are currently two MMA SE interactive guides listed on settlersonline maps if you're interested:
SettlersOnlineMaps Secluded Experiments Guides
Bushybraw and I discovered this morning (somewhat accidentally) that you can take out C25 in HLT with the following:
W1: 5R (MMA) --> All 90 shadowsneakers die, leaving only 80 dervishes
W2: 250R (Vet) OR 270R (MG)
Total losses with the Vet are 21R. Total losses with the MG are 11R.
NOTE: DO NOT forget to retreat your gen after C25 goes down, otherwise you're losing all of those recruits to the Dark Castle.
Just an alternative for anyone who has a greater than 50% fail rate on that block..... like me.![]()
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Spike's Co-pilot
There's magic in the wake of a fiasco!
The map for IOTP's, MMA guide is wrong! The attack on T1 should have 101 elites, not one as shown on the map.
22R+1E should work fine for the trap on iotp, atleast thats what the sim says, the elite survives and gen gets out alive
UPDATE:
- fixed RB and DP mma guides, the fail on dp last block has yet to be understood, the sim showed it working fine the other day, not it doesnt...bah