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Thread: Evil_J Adventure Guides

  1. #531
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    Thank you i always look forward to when your new guides come out

  2. #532
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    J,

    Your Mother Love guide doesn't make much sense practically. The MMA uses 220R -- which lasts 3 rounds (The R's don't kill anything). 179R does the same amount of killing for 41 less Recruits. Using a cavalry wave1 (or a volley of arrows) and a 220R MMA wave2 that lasts 4 or 5 rounds seems more efficient.

    You don't even mention the '2-hours-later' MMA wave2 / 'lootspot MMA sacrifice' wave2 as an option.

  3. #533
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    Please make a guide for Secluded experiments with Major + Vet - multiple + MMA

    It would be good to have guide for this

    Thanks in advance!

  4. #534
    Settlers Guide Evil_J's Avatar
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    Quote Originally Posted by ZBest View Post
    J,

    Your Mother Love guide doesn't make much sense practically. The MMA uses 220R -- which lasts 3 rounds (The R's don't kill anything). 179R does the same amount of killing for 41 less Recruits. Using a cavalry wave1 (or a volley of arrows) and a 220R MMA wave2 that lasts 4 or 5 rounds seems more efficient.

    You don't even mention the '2-hours-later' MMA wave2 / 'lootspot MMA sacrifice' wave2 as an option.

    right, ty for noticing, can even do w1:176r and w2 28r
    FIXED: ML mma guide

  5. #535
    Settlers Guide Evil_J's Avatar
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    Quote Originally Posted by Princess_Elena View Post
    It would be good to have guide for this

    Thanks in advance!
    its not like i enjoy that adventure, and thats one i needed to run instead of just open the sim like i did for these easier adventures
    would need to run it because of the new blocks that could be done with multiple gens attacking

  6. #536
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    Quote Originally Posted by Evil_J View Post
    its not like i enjoy that adventure, and thats one i needed to run instead of just open the sim like i did for these easier adventures
    would need to run it because of the new blocks that could be done with multiple gens attacking
    So I will wait, lol Just keep in mind

  7. #537
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    Quote Originally Posted by Princess_Elena View Post
    So I will wait, lol Just keep in mind
    There are currently two MMA SE interactive guides listed on settlersonline maps if you're interested:

    SettlersOnlineMaps Secluded Experiments Guides

  8. #538
    Retired Community Leader Spikescopilot's Avatar
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    Bushybraw and I discovered this morning (somewhat accidentally) that you can take out C25 in HLT with the following:

    W1: 5R (MMA) --> All 90 shadowsneakers die, leaving only 80 dervishes
    W2: 250R (Vet) OR 270R (MG)

    Total losses with the Vet are 21R. Total losses with the MG are 11R.
    NOTE: DO NOT forget to retreat your gen after C25 goes down, otherwise you're losing all of those recruits to the Dark Castle.

    Just an alternative for anyone who has a greater than 50% fail rate on that block..... like me.
    ~*~*~*~*~*~*~*~*
    Spike's Co-pilot

    There's magic in the wake of a fiasco!

  9. #539
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    The map for IOTP's, MMA guide is wrong! The attack on T1 should have 101 elites, not one as shown on the map.

  10. #540
    Settlers Guide Evil_J's Avatar
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    22R+1E should work fine for the trap on iotp, atleast thats what the sim says, the elite survives and gen gets out alive

    UPDATE:
    - fixed RB and DP mma guides, the fail on dp last block has yet to be understood, the sim showed it working fine the other day, not it doesnt...bah

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