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Thread: Evil_J Adventure Guides

  1. #1291
    Settlers Guide Evil_J's Avatar
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    Quote Originally Posted by Applejacks03 View Post
    Just curious....do you have the numbers for the 1.0 guides for the MCC?
    So from the guides posted, these are the numbers for hours in barracks:
    v1.0 3 debuffs - 891.56h (238.17 + 653.39)
    v1.0 2 debuffs - 714.62h (225.48 + 489.14)
    v2.0 2 debuffs - 730.37h (335.19 + 395.18)


    Ive an average of 4 different guides for each of these adventures, so i think those are the numbers from the guides posted
    The huge difference from 3 to 2 debuffs on v1 is so big because on the 2D guides theres alot more nukes, some of those are my 'evil runs'

    Some ore numbers:
    With 2 debuffs we get 585 extra ore after the whole chain, on premium
    The whole chain on prem drops a total of 2224 ore for 2 debuffs, plus around 250 from the excelsior while spinning

  2. #1292
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    Last time I ran through tPotM I couldn't but this time I could use assassin on L1, skipping C1 entirely. Worth adding if it's possible now.

  3. #1293
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    That is already in the 2 debuff guide

  4. #1294
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    Just completed my first MCC using the guides. Helpful as always. I was a bit worried about the losses when I first looked at some of the numbers, but they are pretty manageable. Elite barracks time at just over a week. If anything, the resource requirements are the bottleneck, as this is quite the resource sink.

    The German sim is pretty good, and the hall of fame suggestions are useful. I was using TSO Maps, but that fell apart on Giant Battle.

  5. #1295
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    What may be another stupid question from me please - what is meant by tagger/tag gen?
    I've searched but can't find reference anywhere.

  6. #1296
    Settler Kevlaar's Avatar
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    Quote Originally Posted by SuperScorpio View Post
    What may be another stupid question from me please - what is meant by tagger/tag gen?
    I've searched but can't find reference anywhere.
    A general to send on an LS to tag.

  7. #1297
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    Concerning 2 Debuff Guide 1.0 for People of the Mountain:

    I built the armory. I waited for the Specialized Weapons buff to be active. I sent the three waves to L7 (235c MMA, 122c MMA, 69MS, 216B Maj) to the stronghold. All generals are skilled appropriately. I lost 42 Besiegers.

    I'm hoping that there is an explanation. I want to say this is the second time this has happened.
    "I don't try to be awesome; it just happens naturally!"

  8. #1298
    Settlers Guide Evil_J's Avatar
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    Quote Originally Posted by Applejacks03 View Post
    Concerning 2 Debuff Guide 1.0 for People of the Mountain:

    I built the armory. I waited for the Specialized Weapons buff to be active. I sent the three waves to L7 (235c MMA, 122c MMA, 69MS, 216B Maj) to the stronghold. All generals are skilled appropriately. I lost 42 Besiegers.

    I'm hoping that there is an explanation. I want to say this is the second time this has happened.
    youre right, i updated the guide on my end but forgot to post
    the 3rd wave wasnt accounting for the lack of warm clothes, so W3: 81MS+204B (M)
    guide updated

  9. #1299
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    psssttt Evil...

    At the Foot of the Mountain: CoA Skills guide, second block (B) you wrote Veteran instead of MMA (on notes)

  10. #1300
    Settlers Guide Evil_J's Avatar
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    UPDATE
    - made changes to POTM and giant battle v2.0 guides

    includes ballistas, mary, medic, scouting post

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