Waiting for scout to find adventure can be tiring, bidding on map in global is to competitive, its boring to do nothing on your island beside renovation, and Exp is hard to obtain. so I came up with an idea that can entertain the players. So I like to share my thought with everyone.
In section 4-5 there this big lake - and a couple island on it. There should be a bridge or narrow road connecting to the middle island, a pathway for the general to travel. On that island should be a Enemy Camp/Trap that spawn/recover daily with different unit according to player Lv. Having a 12/24hour respawn/rebuild time after the enemy is defeated, . The same way as our general who get wounded after battle. Challenging daily with random enemy unit or either boss, give players a different prospect in attacking enemy camp, teaching new comers/players the basic/difficulty of TSO battle system.
Having 1 battle a day can be satisfying than having none at all, a lot of peoples feel the same way. Having a bunch of unit sitting in your islands doing nothing, is critical and mentally frustrated. With this idea people wont feel the same way beside awaiting new challenges, and put their men to use.
I hope you guys like my thoughts and ideas and thx for readings.
MasterSeifu


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