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Some Suggestions
I had some Idea's...
1. Have a "last logged in time/date" field so guilds can see who has been active, without having to ask if anyone has seen him/her.
2. Have something unique and useful for the guild quest rewards to make them worth it, maybe a 24 hour buff for all the guild-members on there entire map.
3. It would be nice to see who is logged in the guild, as it shows on the friends list.
4. I would like to see some guild/player teamwork this is a very solo game, even in adventures people do solo and sell there loot spots. Guild quests were a good start, to bad it fell short on rewards and nobody wants to lose the supplies for little gain. Also we can get "guild points" that would apply towards something to do with the PVP system your making....
5. If/when PVP comes out I would like to see it more guild based rather then single player. Maybe where all the guild members can add supplies and settlers into building there "castle" and weaponry for offense and defense, and troops added... that do not count towards your personal amount.... trying to promote some guild unity here.
6. I really would like to know exactly what has depleted. With open mining spots that can't ever be found its annoying sending him out to search for something that is not there to be found.
That's it for now, great game. Thanks.
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