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Thread: Interest waning fast

  1. #1
    Recruit Spybreaker's Avatar
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    Interest waning fast

    So I've hit level 38 and I've been playing since closed Beta actually but I'm really loosing interest in this game. The biggest thing when you get to higher levels is adventuring and trading yet I don't have the time to do adventures, usually would do one on the weekends, and the trading is not profitable any more (you seriously can't make enough coin any more). Considering most upgrades and progression is headed towards materials I can't even produce but need to trade is extremely counter intuitive. There needs to be more than just adventures. The economy overview is nice, daily rewards keep me logging in but I'm only playing for a few minutes or maybe tops 30 when I'm trading a bunch of my stuff and running through my farms/mines/wells/provision house/barracks. Eh I might just move on and boot up Anno 1701 when I want my city strategy game.

  2. #2
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    if u can make money from trading ur doing something wrong and if u cant sit dont for 30-40 min and do an adventure then this game clearly its for you. Ya some adventures take longer but Witch or dp take 30 min not counting travel time.

  3. #3
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    The extreme amount of xp to lvl in the later lvls is making people in this game lose interest.

  4. #4
    Soldier
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    Yes, give us the button marked "I Win"

    /sarcasm off

  5. #5
    Settler
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    Quote Originally Posted by Ungolf View Post
    if u can make money from trading ur doing something wrong and if u cant sit dont for 30-40 min and do an adventure then this game clearly its for you. Ya some adventures take longer but Witch or dp take 30 min not counting travel time.
    Congrats, one of the least coherent & poorly developed posts I've read today. Granted, there are tons of threads I skip entirely, so I haven't read too many, but still - your ability to type the opposite of what you meant is ... uncanny.

  6. #6
    Noble
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    It would help if we had some decent things to do. The Guild Quests were a complete and utter flop. The quests ask you to give up a ridiculous amount of resources for rewards that are worth nothing. The guilds don't want to co-operate at getting ripped off.

    Give us something useful:
    - upgradable generals
    - guild house upgrades
    - guild resource pools for spending on rewards
    - monuments / special buildings that provide bonuses
    - ANYTHING in the shop sold for coins instead of gems

    Throwing recruits at adventures and being a slave to buff timers really doesn't make the game much fun. When you can't upgrade any more buildings for coins because it all takes granite -- you hit a wall.

  7. #7
    Recruit Spybreaker's Avatar
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    @ ZBest Yes I couldn't have said it better myself. It was also fair to say that like you mention the game feels like a grind with no fun with the higher levels.

  8. #8
    Recruit mandydoll's Avatar
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    Quote Originally Posted by YeOldeMan View Post
    Congrats, one of the least coherent & poorly developed posts I've read today. Granted, there are tons of threads I skip entirely, so I haven't read too many, but still - your ability to type the opposite of what you meant is ... uncanny.
    I REALLY wish this forum had a "Like" button! =)
    xoxo, mandypandy =P

  9. #9
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    Quote Originally Posted by Ungolf View Post
    if u can make money from trading ur doing something wrong and if u cant sit dont for 30-40 min and do an adventure then this game clearly its for you. Ya some adventures take longer but Witch or dp take 30 min not counting travel time.
    @#$&^% ---- 5 dollars!!!!!???? Witches and double penetration? It's beginning to remind me of work. I think my Tamagotchi died for the same reason. Where else do I get to read important information and

  10. #10
    Mayor EpsilonSilver's Avatar
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    My interest in this thread is waning fast.

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