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Thread: KILLS Auctions: Friends & Trade System

  1. #21
    Good Citizen Award Recipient Shelleyley's Avatar
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    No more selling buffs to benefit 3 extra hours on baskets
    No more FF selling of lootspots
    No more selling golden parrots nobles watermills frairy's ect (haha they are hurting themselves)
    but sadly, its going to fcking ruin auctions. I do NOT want to have to add 200+ people for the sake of making a fast trade, that is what puts a user at risk of a "bad friend" and reverse trades and all that BS.

    -_-

  2. #22
    Recruit DJ24's Avatar
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    Quote Originally Posted by ImaQT View Post
    http://forum.thesettlersonline.com/t...w-Trade-System
    According to this article on the new trading, if & when it is implimented here...

    They are KILLING the auctions completely!. Good job devs

    Now any LS are friends only or you wait for your FF 24 hours. Nice job devs

    I don't want to friend EVERYONE in this game just to be able to trade easier!!!! I give things away each & every day, you really think I'd like to wait 24 hours to help a new player out? Good job devs!

    I'm done with my complaint, but thank you very much for killing the auctions. Once again good job devs!

    I agree...this will not work at all! What about lootspots that need to be done asap...buying buffs..buying resources that are need....nope not going to work

  3. #23
    Recruit Nicolita's Avatar
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    Is this to protect new players? They can't trade until level 17 anyway, and by then they should know the ropes. You are killing a major element of fun in this game.

  4. #24
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    I'm also concerned about loot spots. This will make it much more difficult to become part of an adventure at the last minute. I agree with others that it will kill the auctions. No one wants so many people on their friend list that they can't manage it easily.

  5. #25
    Recruit MadamPresident's Avatar
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    all in all, this is a really bad idea. I do most of my trading in g-1 with new people.. if I have to wait 24 hours to sell things to people, which cuts off 3/4ths of the player base from what I have for sale today, there really isn't much of a point of playing anymore

  6. #26
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    I think that the new rules would have an adverse effect for new players because they will not really have the ability to trade at all since they will not be members of a guild, nor will they have learned about the auctions until they are more experienced. Most of the people who participate in the auctions are experienced, long time players, and this hurts their ability to play as they are accustomed too, while making it almost impossible to help out new players to build up their resources through gifting, etc. Overall, the negative aspects of this new game structure far outweigh any possible positive gains for players at any level.

  7. #27
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    this will definitely put a real obstacle in the economy. You guys should be making it easier to trade rather than more difficult. it will probably be a game killer as the trade system is an integral part of the game.

  8. #28
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    This is gonna absolutely destroy bringing in new players to the game. It sucks waiting an hour for something, but 24 hours? Really?

    This is going to also kill people doing 2 and 3 player adventures.

    And it's also going to kill any personal trading, this game just went from a Massive MULTIPLAYER Online game, to a Massive SINGLE PLAYER game.

    Way to go Ubi, way to go

  9. #29
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    You already cut Zeus off at the knees with your last stupid move, aiming for the hips now.
    Quick, guys, while you still have part of your legs, RUN AWAY!

  10. #30
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    DUMB DA DUMB DA DUMB....really, who thought of this? There is a system in place to protect noobs..they don't get a trade office until a certain lvl. They have until that point to observe auctions/tradetab/help/and general discussions...that is what I did! There are also extensive guides for this game in forums that people can consult when getting off the ground. There is a help tab in place with senior players that will happily help and mentor younger players and tell them if they are getting ripped off. Bottom line is that a 24 hr. window will not protect an idiot from themself..people will make mistakes in the game and that is part of the process of learning.

    The consequences of what you are proposing/implementing will be far reaching and do nothing to add to the playability of this game. This is a time management game, but while waiting 30 minutes to find a marble deposit players need something to do if you want them to stick around. Currently the economic aspect fufills that need; you can check TT, go to auction chat, or yell trade proposals in global chat. You will be completely eliminating this secondary aspect of the game by adding a no trade/ 24hr. rule. So what will happen when a player is waiting 30 minutes for a general to arrive at a adventure??? They will walk away from the game because it is pointless to sit and stare at a screen with nothing to do!!!!

    DUMB IDEA/ KILLS FREE TRADE/ CAN NOT PROTECT A IDIOT FROM THEMSELF!! NUFF SAID

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