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Thread: Suggestions for new Trade

  1. #21
    Recruit DawnMadeMeDoThis's Avatar
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    Quote Originally Posted by Irish-Gangsta View Post
    like the trades. Just fix the History. Ive done dozens of deals and nothing is showing in my History
    same here, I'd like to see who I'm selling to but nothing shows in my History either.

  2. #22
    Settler royalpayne's Avatar
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    meh this system sucks everyone knows it just accept it and start complaining like the rest of us

  3. #23
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    The scammers will like it. 1349 of xxx for 152 of yyy. Yeah, I just love breaking out the calculator all the time.

  4. #24
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    My main complaint is the inability to sell a single item, but in 40 stacks of like 1k for 10gc, instead of 40k for 400gc. it really limits my market by putting up 40k trades, and i dont have the time to do 40 1k trades

  5. #25
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    Quote Originally Posted by MarMarl View Post
    The scammers will like it. 1349 of xxx for 152 of yyy. Yeah, I just love breaking out the calculator all the time.
    Actually this might just be caused by trying to use the slider.

    Once someone pointed out that the qty is an input field it appeared quite obvious.

    But many players still don't realize you can type your qty in and get the exact amount you want.

    Heck, that's what ALL my Offers looked like, but I doubt anyone will profit much scamming 10's or 50's on a sale.
    Let em waste their time.

  6. #26
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    Quote Originally Posted by Draconus2004 View Post
    My main complaint is the inability to sell a single item, but in 40 stacks of like 1k for 10gc, instead of 40k for 400gc. it really limits my market by putting up 40k trades, and i dont have the time to do 40 1k trades

    More lots would be great. I don't know why they decided to only give us 4.....uh, except to buy more slots.

    Sometimes when you're designing something you unintentionally limit yourself
    until someone points out - it really doesn't matter how many lots they post does it?

    One player can only purchase one lot, and the sale is timed, so it will end when it ends - so what?

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