what are the ratios for a gold chain?
what are the ratios for a gold chain?
4 Gold Mines. 4 Coking Plants or 2 Coal Mines. 2 Gold Smelters and 1 Coinage.
You only need 1 smelter per coinage, because it will always run buffed.
Buffed -- smelter produces 2 bars every 12 min
Coinage requires 4 bars every 24 min
if u let a gold line run unbuffed dont bother building it up too high, and dont bother buying parrots/gold depos, as u will not be producing enough gc to make a profit doing so. lamosos has it correct, there is no 'if' in buffing a gold line if you want to move beyond 1 mine, 1 smelter and 1 coinage. unbuffed, u will never make a profit
ur right, he did ask for basic ratios, and unbuffed the ratio u gave was correct. honestly tho, u need to chill man, bein so high strung is gonna shorten ur life
Last edited by BB_meesherbeans; 10-17-12 at 05:30 am.
I'm still new, but right now based on the numbers in these gold chain threads it makes no sense to mine gold.
First gold deposit I found was 300. But it costs 1400 hw and 1400 mbl to rebuild the mine after it runs out. On Ares that much marble and hardwood is worth about 224 gc. So that's a net of 76 gc not even counting the cost of all the coal and buffs etc. needed to run it.
But also the up front cost of building the smallest gold chain (one building each with buffs) is about 944 gc in hardwood and marble. (Much more if not buffed!)
So you're operating at a loss until the 13th time you rebuild a gold mine.
Meanwhile, even when you start profiting, you have to make up for what you could have been earning cranking out marble and hardwood during that whole time with almost no up front costs? Heck, just mass producing brew and converting the excess to coins seems to be more economical than raw gold production, though I haven't run the numbers.
Maybe at higher levels the economics work out differently?