Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 29

Thread: Cannon Guides for select adventures

  1. #11
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus

    Dark Priest Cannon Guide

    Cannons on this adventure really only save you that 8-18 cav on the Bone Church.

    Troops needed: 370R, 145E, 250C, 182Can
    (if you want to do a short run, can skip all leaders but L1)
    Move to X1:
    C1: 18R, 44E
    L1: 37R, 195E

    Move to X2:
    C2: 10R, 1E, 239C
    L2: 55R, 145E
    L3: Wave1: 32R Wave2: 200C
    DC: 112R, 1E, 137Can

    Move to X3:
    C3: 250C
    C4: 32R, 115E
    C5: 27R, 124E or 200R
    BC: 67R, 1E, 182Can

  2. #12
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus

    End of the World guide

    This guide is for the End of the World adventure. No cannons but is 250 general, elites, and crossbow with no blocks.

    Troops Needed: 500R (max), 200B (max), 230E, 190X (recruit and bow losses are less than that, i just sent extra to have incase/run 2 generals)
    Move to X1
    C1: 1E, 190X
    C2: 50E, 20B, 180X
    L1, L2, L3: 23R, 200E

    Move to X2
    C3: 28R, 160E
    C4: 50E, 20B, 180X
    L4: 23R, 200E
    C5: 14R, 1E, 33B, 190X
    C6: 50E 20B 180X
    L5: 23R, 200E
    C7: 139X
    L6: 14R 1E 33B 190X

    Move to X3
    L7: 23R, 200E

    Move to X4
    C8: 14R, 1E, 33B, 190X
    L8: 50E, 20B, 180X
    L9: 50E, 20B, 180X

    Move to X5
    C9: 17R, 230E
    C10: 14R, 1E, 33B, 190X
    L10: 28R, 160E

    Move to X6
    C11: 14R, 1E, 33B, 190X
    L11: 28R, 160E

    Move to X7
    C12: 17R, 230E
    L12, L13: 28R, 160E

    Move to X8
    C13: 14R 1E 33B 190X
    L14: 28R, 160E

  3. #13
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus
    Here is the Roaring Bull cannon guide. I opted for higher recruit loss to save on all the bows from other guides. B swords come easier to me than bows. And there is only 1 block in this guide, should be a simple one. That camp is a pain otherwise.

    Troops needed: 1400R, 100E, 250Cav, 195X, 114Can
    Move to X
    C1: 47R, 100E, 103X
    C2: 162R, 2E, 86Can
    C3: 212R, 38Can
    C4: 200R, 50C
    C5: 150R, 100Can
    T1: Wave1: 200R Wave 2: 250C or 210R, 40Can

    Move 250 gen to X2 and 200 gen to X3
    Attack T2 and 10 seconds after send block to C6/when 250 gen hits sector line
    C6: 1R (reg gen)
    T2: 144R, 1E, 105Can

    Move to X4:
    C7: 136R, 114Can
    T3: Wave1: 218R Wave2: 55C, 195X

  4. #14
    Soldier
    Join Date
    May 2012
    Location
    Gimcheon, South Korea
    Posts
    52
    World
    Zeus
    Awesome work, thanks!
    I would have loved even more if potential/average losses were included !

  5. #15
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus
    UPDATES
    I'm updating the guides with clearer to read maps only showing camps that are attacked as I go.
    and for most part losses are limited to recruits required unless otherwise noted when involves some cav or what have you.

  6. #16
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus

    Witch of the Swamp Cannon Guide

    So the losses are not all that different on this with cannon vs xbow. You basically just save the militia on the WT. And I also used recruits instead of bowmen on the first wave to save the bows. For short run all you need to do is skip the leaders. I still take out L2 bc min losses and shortens the walk a great deal.

    troops needed: 550R, 172E, 249C, 153Can Losses are about 550R
    3 Vets fast run needs: R, 120E, 700C, 61Can
    C1: 217C
    C1/L1: 4R, 1E, 245C (attack L1 and get intercepted by C1)

    Move to X2
    C2: 4R, 1E, 245C
    C3: 44R, 117E
    L3: 51R, 46E, 153Can

    Move to X3:
    C4: 40R, 1E, 184C, 25Can
    C5: 33R, 1E, 208C, 8Can
    L4: 78R, 172E
    WT: Wave1: 200R Wave2: 94R, 1E, 127C, 28Can

  7. #17
    Recruit
    Join Date
    May 2012
    Posts
    6
    World
    Zeus
    why does the witch tower on dark brotherhood not use cannons? other than that great guides.

  8. #18
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus
    Quote Originally Posted by jas1460 View Post
    why does the witch tower on dark brotherhood not use cannons? other than that great guides.
    No version on the sim had cannon as an option. I think it has to do with cannon being last strike so would get wiped out by the night spawn.

  9. #19
    Recruit
    Join Date
    May 2012
    Posts
    6
    World
    Zeus
    i thought night spawns are first strike and attack weakest units first. that is why you cant use x bows otherwise they would be taken out with only 10 hp. saniis db guide uses cannons. genesis does as well.

  10. #20
    Noble
    Join Date
    Oct 2011
    Posts
    264
    World
    Zeus
    Lost Skull Adventure, can't use cannon or xbow, just recruits, cav, and elites. I made this one for the fun of it. Is kind of a waste if you're over say level 3, but finally some new content.

    Troops Needed: 140R, 184E, 245C
    (move to x1)
    C1: 4R, 1E, 245C
    L1: 52R, 177E

    (move to x2)
    C2: 64R, 184E
    L2: 20R, 2E, 228C

Reply to Thread

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts