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Thread: Cannon Guides for select adventures

  1. #21
    Noble
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    This is for Tropical Sun. Cannon guide for throw away lower level adventure? Why not i say! Haha. The correct camps weren't in the germ sim i used, so had to do by hand and so mostly overkill on troops.

    Troops Needed: 380ish-R, 150E, 200Cav, 200Can
    (move to x1) just move along with camps cleared
    C1: 1E, 200Cav
    C2: 20R, 80E
    L1: 50R, 1E, 199Can
    C3: 30R, 1E, 100Can
    C4: 41R, 1E, 120Can
    C5: 45R, 100E
    C6: 50R, 1E, 69Cav, 130Can
    C7: 80R, 150E
    L2: 40R, 10E, 200Can

  2. #22
    Mayor EpsilonSilver's Avatar
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    What does (V) represent?
    Quote Originally Posted by Arcain View Post
    So I made up some guides that are non-blocking, 250 general, full run, and cannon for a few adventures that I run. Yes I borrowed some maps so hope no one minds.

    First is Black Knights



    Troops needed: 1500ish R, 100E, 145C, 110X, 145Can

    C1 (attack L1 and retreat)
    129R 1E 94C 26X (V)
    C2
    103R 2E 145Can (V)
    L1
    121R 1E 128Can (V)
    C3
    48R 2E 145C 55Can (V)
    DC1
    133R 19E 98Can (V)
    L2
    121R 1E 128Can (V)
    C4
    103R 2E 145Can (V)
    L3
    121R 1E 128Can (V)
    L4
    63R 77C 110X (V)
    C5
    64R 2E 118C 66X (V)
    C6
    120R 100E 30Can (V)
    C7
    87R 1E 96C 66Can (V)
    C8
    85R 1E 74C 90Can (V)
    DC2
    133R 1E 116Can (V)

  3. #23
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    Veteran

  4. #24
    Noble
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    yep, V = veteran, and this is one of the guides i did real quick and haven't gotten around to reworking to make clearer. Guess I can do that soon.

  5. #25
    Soldier
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    I think it would be nice if you posted pictures of garrison placements, troop totals, and troop losses in these guides. It would make them easier to follow. And I know on quite a few adventures, you need to put your general somewhere specific even if you are not blocking.

  6. #26
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    Quote Originally Posted by AOPSUser View Post
    I think it would be nice if you posted pictures of garrison placements, troop totals, and troop losses in these guides. It would make them easier to follow. And I know on quite a few adventures, you need to put your general somewhere specific even if you are not blocking.
    I wanted to make very simple guides so wasn't cluttered with all kinds of graphics, lines, info, and such. Simple just follow the order and should be good. As far as losses, its not more than recruits listed needed, and then on special cases I posted (most times) when losses include cav, soldiers, militia.

  7. #27
    Noble
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    I've sorted and condensed the guides into a new cleaner thread. Heres the link:
    forum.thesettlersonline.net/threads/18271-Adventure-Guides-by-Arcain

  8. #28
    Recruit DreadGod's Avatar
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    Awesome work Arcain! You're a mad genius. Now get back to work in Elysium lol

  9. #29
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    yeah yeah dread, i'll get back to work over there. Just remember i've moved my guides to another post that is cleaner and its where i'll put the rest of mine as i do them. Gunpowder is there now.

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