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Thread: Gold Chain Buffing question

  1. #31
    Mayor RonEmpire's Avatar
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    So basically the best thing to do is ALWAYS buff the 2x buff on the mines, and the 2x buff on the smelter. and your best buffs on the coinage.

    Since your best buff is very limited in supply. x3,x4 etc...

    Once you run out of your best buff, then go with the x2 buff on the coinage. (this info should be a given).

  2. #32
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by LadySilverDagger View Post
    So yea it looks like it doesn't matter where you use the 3X buff the output will be the same.
    It 'appears' that way on a spread sheet just calculating based on the buffs and outputs.

    BUT you're failing to factor in the "buff time" and how many buff items you will consume. Your assumptions are based on the fact that you have unlimited buffs that you can use at all times. Which is not always true. I made a posting comparing 1 single buff duration on each of the chain points and it resulted in coinage being the best.

    You have to factor in how many buffs items are consumed.

  3. #33
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    everyone seems to not calculate IT'S ONLY PIXELS 20

  4. #34
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    Quote Originally Posted by RonEmpire View Post
    Quality Shafts is twice as fast to mine. But applying a stadium buff to it won't give you more coins in the end. It will only give you 600 coins.
    1 stadium buff in 24hrs.

    It is always better to put it on the Coinage.
    You only have 1 snack right?

    Snacks are very limited. Use them wisely.

    Stadium buff on a normal mine will only give you 300 coins (assuming the rest of the chain is unbuffed).
    I have to disagree. If you had the ore available in the mine, and coal was not an issue, the output of a lv5 gold mine with quality shafts is almost twice as efficient with the stadium snack than putting it on the lv5 coinage.

    I still stand by my earlier post that says on a balanced gold chain, if you use it on anything other than the coinage, all you get is inventory and not faster production. But the quality shafts certainly throws a new twist into the calculations.

    Even if you just had the 3480 'excess' ore and sold it at 0.335 each (current listed price) -- you could expect to sell the excess ore for 1165 -- which is still more than the 870 from the coinage. With the gold mine offering a 33.9% better return.

  5. #35
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    you can do it 30

  6. #36
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by ZBest View Post
    I have to disagree. If you had the ore available in the mine, and coal was not an issue, the output of a lv5 gold mine with quality shafts is almost twice as efficient with the stadium snack than putting it on the lv5 coinage.

    I still stand by my earlier post that says on a balanced gold chain, if you use it on anything other than the coinage, all you get is inventory and not faster production. But the quality shafts certainly throws a new twist into the calculations.

    Even if you just had the 3480 'excess' ore and sold it at 0.335 each (current listed price) -- you could expect to sell the excess ore for 1165 -- which is still more than the 870 from the coinage. With the gold mine offering a 33.9% better return.
    Maybe I missed something here. But what's the time for a quality shalf mine? half speed right? 12mins becomes 6mins ?


    That means you'll get an out put of 4800 ores only during 24hrs. assuming it has 1200 ores sitting around.

    that produces only 600 coins (assuming that you had only 1 snack and have the rest of your chains unbuffed).

    Again its better to put your 1 snack on the coinage.

    24hrs for 4x on a coinage will give you 1200 coins.

    The question was where is the 1 snack going to make a difference while the rest of the chain gets unbuffed.

  7. #37
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    i just roll with it 73

  8. #38
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    Quote Originally Posted by RonEmpire View Post
    Maybe I missed something here. But what's the time for a quality shalf mine? half speed right? 12mins becomes 6mins ?


    That means you'll get an out put of 4800 ores only during 24hrs. assuming it has 1200 ores sitting around.

    that produces only 600 coins (assuming that you had only 1 snack and have the rest of your chains unbuffed).

    Again its better to put your 1 snack on the coinage.

    24hrs for 4x on a coinage will give you 1200 coins.

    The question was where is the 1 snack going to make a difference while the rest of the chain gets unbuffed.
    4800 ores sells for 1608 coins if you put it in the trade office (0.335 unit price). You can put it on an unbuffed smelter and coinage and turn it into 600 coins -- or use irmas baskets and get 2400 coins.

    1608 coins > 1200 coins -- and the snack on a lv5 quality-shaft gold mine is better than a lv5 coinage.

    The 2400 coins is why the ore fetches 1608 coins -- which is well more than enough to cover the cost of coal/baskets and still have a decent profit margin.

    And most people have a friend that they can trade the stadium snack to -- and get 36 hrs out of it.

    But it only works for the quality shafts --- the normal mine would be 2400 ore

  9. #39
    Mayor RonEmpire's Avatar
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    (ignoring selling it on the TO).

    The problem is that you have only 1 snack. The question was asked where is the best place to put the 1 snack on. (you don't have infinite snacks.)

    If you had a limited supply of 2400 ores to start: (already mined).
    If you put the snack on the coinage. It will give you 1200 coins. (from a limited supply of 2400 ores only, UNBUFFED from smelter).
    If you put the snack on the smelter. It will give you only 750 coins. (it only spits out 2400 bars, which only gives 600 coins, but you have to process the other ores unbuffed because you have no more snacks. so you get 150 coins from the remaining and thus 750)

    LIKE I said. snack on the mine, will only give you 600 coins from 1 snack.

    If you had a 2x buff and it was unlimited, and you applied it through the chain, it won't matter. The math comes out to be the same where the limited 24hrs that you have to make the most of the 4x. It's the coinage.


    Using TO is not a good example, as the economy changes time to time and people may not buy it.

    You can't disagree that the coinage is the best place for the snack. You have to think of 'limited supply problem. the limited supply here is the 1 snack.

  10. #40
    Mayor RonEmpire's Avatar
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    Okay. I take that back. I understand now what you're saying. The snack on the MINE actually is better. Because you get more inventory.

    Yeah. You're right. After doing some number crunching again. The snack is best used on the quality shaft mine if you had only 1 of it.
    And unlimited (baskets to use) meaning you buffed everything else in the chain.

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