My additions arent necessarily the "BEST" Guides, but they are accurate and I use them every time I do these Adventures. I made them because they are to Adventures that almost no one does, so there aren't very many Guides to them.
"Sons of the Veld" I did because EVERY other Guide I found required blocks, some of them included 5 or 6 General blocks. I'm just not interested in rolling those dice every time I run this Adventure (though to be honest I don't do blocks anyways, and yes I do get a lot of grief from Guildmates who just CANNOT believe that I don't block....but I digress).
http://forum.thesettlersonline.net/t...607#post199607
The 2nd one I created was to "Gunpowder." Here's another one that almost no one does. Hence, all the Guide's are either in German or require Cannons. I know it's a costly Adventure and to many of you, not worth running. To me though, I run it because I can only run "Outlaws" and "Black Knight's" so many times before my eyes explode and my brain melts (please, please, please, PLEASE!! BlueByte give us some new Adventures!! Not poorly re-written Home Island Adventures like EotW, but actual NEW Adventures. I am completely confident that if we had new Adventures we wouldn't be losing +40 players on a daily basis. But again I digress). I need some variety sometimes and running the different and costly Adventures that no one like's is how I get it, here in game at least
http://forum.thesettlersonline.net/t...533#post193533
Again, I know they aren't the prettiest Guide's out there, but they're accurate. And if you're like me and honestly don't care about troop loss:loot drop ratio's and just want a change once in a while (and are scared of multiple General blocking, lol) take a look at them, they may be just what you're looking for
Sorry Jethro, I know I kinda ran away on you there but I hope they help out
- VC