I believe the "rebalancing of the economy" option is referring to modifying how much it costs to build things...like cannons and stuff...I don't recall exactly where I read this but I read that a level 5 cannon forge (and all it's required sub-buildings) would require more iron that is possible with what we have available.
It's not the only building who's requirements seem a little out of whack. It's this "economy" that I believe is the intended "economy" in the OP's question.
The in-game economy which is based on what players buy and sell for should remain untouched by the Dev's...except to add to the TO those items for which it is not currently possible to put up a trade for if you are looking to buy, but can put a trade up if you are looking to sell.



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Cut me loose on it BB !!!! 3.6 yrs of earned respect! This Wargirl is waiting...2b challenged 
