Poll: What is your top priority?

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Thread: Top Development Priority - Players' Opinion

  1. #31
    Noble
    Join Date
    Mar 2012
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    computer chair atm, but always at home in my head
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    323
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    Zeus
    umm, no, there is no way my island tht i have put countless hours into building up should be attacked while i am at work or partying w friends, etc etc. if you spend all day on the game thts ur choice, others shouldnt be forced into tht cuz other players want to attack them

  2. #32
    Noble
    Join Date
    Mar 2012
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    495
    World
    Zeus
    Quote Originally Posted by WTF692011 View Post
    They could make Castle Empire the best game in the world and do all 6 things at once mentioned in this poll.
    I sometimes have some selfish motives

  3. #33
    Recruit
    Join Date
    Jun 2012
    Location
    Up State, NewYork
    Posts
    38
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    Zeus
    New Adventures would be cool and fixing the ones that arnt worth running.

  4. #34
    Settler
    Join Date
    Sep 2011
    Location
    At home, where else?
    Posts
    102
    World
    Zeus
    Quote Originally Posted by Zallera View Post
    . No point of just raising the level cap and telling level 50s to go run nords a few hundred more times, give them new adventures, pvp, the science system and economic adventures to keep them busy.

    Everyone needs new adventures, some new ones for higher level players who don't have a veteran general but have outgrown the 1st tier adventures would be good too.
    I am sorry I didn't run nords a few hundred times to get to level 50. However your point is valid, new concepts and adventures would be a great idea . The boredom of repetition does become an issue, which is why I didn't run a few hundred nords. It is to boring. Variety is the spice of life and games. It is bad enough the guild quests are making people run the same adventures over and over and over again.
    Happy Gaming Everyone !

  5. #35
    Recruit
    Join Date
    Jan 2012
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    1
    World
    Zeus
    1) Raise Lvl 50 cap
    2) PVP
    3) Science system

  6. #36
    Settler
    Join Date
    Oct 2011
    Location
    United States of America
    Posts
    224
    World
    Zeus
    1) PVP - Other islands
    This would make the game a bit more interesting.
    2) Fix Critical Interface bugs
    This would make the game more welcoming instead of frustrating at times when a person has a hard time logging in, etc.
    3) New Adventures
    Stops the repeated adventures.
    4) Raise level cap
    Let's level 50s get higher in level. This isn't high on my list since I'm not lvl 50 yet.
    5) Rebalance economy & Resources (WTF is this about)
    Really, what are we talking here about? When I think this... I like the economy & resources. Maybe how much what those elite buildings require need to be rebalanced for what they require to produce their items. But eh, it's a game. Those are the elite troops, they should be costly first of all.

    Not votable: Direct attacks on others (this company has made it's decision, why is this an option in this poll? Seriously?)

  7. #37
    Recruit
    Join Date
    Sep 2011
    Posts
    10
    World
    Zeus
    Query: How do I return my Mayor's House (MH) to the first level?
    Ability: "remove building" on the M H, only if another storehouse is in sector 1.
    Then be able to rebuild, maybe in a different spot, maybe more than one (probably for gems .
    Legacy: As in earlier iterations of "Serf City"
    Technically: Leveling up in reverse is easy for programmers.
    (They''ll probably need a few gems).
    Justification:
    Generally: this would add interest to the game.
    Specifically: retro leveling is for artistic reasons, and to foster the abiding theme of all the Serf Cities
    flexible - realism.
    BTW: That level 1 MH is my favorite building of the series and I want it for my Island.
    Finally: Reverse leveling of buildings may be used in ways we have yet to imagine.

  8. #38
    Recruit
    Join Date
    Feb 2013
    Location
    Arkansas
    Posts
    8
    World
    Ares

    My two cents (or 20 dollars) worth.

    While I've not been playing all that long, I have seen enough here to have a couple of opinions.
    1. I've not really seen any critical interface bugs. I've seen one or two 'annoying' ones. Nothing critical.
    2. As far as PvP goes; when I'm on a contract, I'll be lucky to log in 3 times a day, and then only for limited periods of time. So I might as well trash my own island, if I'm going to have to leave it for extended periods. Perhaps a system whereby your home island is inviolate, but you can annex another island or islands and continue building there, which would be vulnerable to attack, with nerfs or even outright resource stealing. If so, I'd prefer that it be set up so attacks can be made ONLY when the defending player is on-line, and would really like to see the defense with an advantage. (In real life, during the middle ages, attackers required about a 4-1 advantage over equally advanced opponents.) Personally, I like the game as it is. And I'd hate to see it changed such that those who appear to delight in making their island beautiful would have to suffer having it trashed over and over again. Think it wouldn't happen? There are too many 8 year olds with attitude issues in ANY online gaming venue. Another point would be that if there were PvP, then it might be advisable to limit it to players of the same, or nearly the same, level. Otherwise, every new player, who doesn't even have a barracks yet, will be getting jumped by players using cannon, crossbow, and cavalry, with veteran generals and experienced soldiers.
    3. While I"m nowhere near having to worry about levels higher than 50, I can see where it might be advisable to have them. (Given how assiduously some folks here seem to play the game, it may be difficult for devs to keep ahead of them, but perhaps the additional levels can be made VERY difficult and time-consuming and lengthy, to give devs the chance.)

  9. #39
    Settler
    Join Date
    Mar 2012
    Location
    Australia
    Posts
    111
    World
    Zeus
    I have been playing for a year now & at Level 42 I am seriously bored & no incentive to level up so I am taking a break to work out if I want to continue playing a game that has nothing more to offer than already available. I voted for new adventures & would love to see new islands available to raid or conquer but I can't see that happening too soon if ever since they have not even fixed all the problems that came up last year before & after the rollback.
    There are so many things that need to be improved to take away the repetitive "same old" rebuild heat fields, make deposits in the PH in SMALL quantities. I would like to see them fix all the problems that players are having before moving onto new features that will probably have bugs as well.

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