Hello Everyone.
Here is a suggestion for the Devs to consider.
A two part change for buffs.
1. No 25 limit when producing. since the trade window update, it has become more hard to sell and buy buffs.
2. "Cloud Buffing". instead of having to buff each building one at a time, have "cloud buffing". In theory you have 25 baskets buffs (or whatever, for this demonstration we will work with 25) and you pick a sector and at random the buildings inside are buffed. If you have less buildings inside a sector, then you are returned whatever is left over. if you have more buildings that buffs, an alert is given and (or) the buildings are buffed to what the amount of buffs you have.
Extra ideas to maybe add on:
instead of splitting into sectors, have a pop-up window showing buildings and what levels they are. You highlight what buildings you want, and "click" done. the buildings are then instantly buffed.
Literally cloud buffs. simple idea directed to farms mostly, you buff a wheat field and it receives a rain cloud. (X2 production, or whatever)
Thank you for reading, if you want to add on, please do. any great ideas you have i will add to this list.
T_D
Thewhitewalker has suggested changing buffs from 8 hours to 10 hours or more. Good job! this would help the currant situation. I would say that you would probably need another new buff to do that, since this would unbalance overall production.



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