I am posting this here so people can see it and comment on it.

There are some adventures that are either very difficult, or the losses are not worth the rewards. Secluded Experiments is a good example. Instead of redesigning the adventure, I would like to see a buff that can be created or purchased the can be placed on a garrison. All XP earned by that general would be doubled until the adventure is completed.

The concept is simple and would make adventures like Secluded Experiments and Sons of the Veld worth the losses.