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Thread: Blocks ruined in the new patch. Zero % of guides work. Nice job.

  1. #81
    Mayor Moonlime's Avatar
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    Quote Originally Posted by Oenomaus View Post
    Ok simple yes or no question. and OR is not the answer here.........Is there going to be blocking, and i Quote "Blocking is not a cheat or glitch" or is block not acceptable as players are using it to advance rather faster then the BB team expected. either way im not going to stop playing i just want to know so i dont waste my time killing troops. i mean if i have to kill 1000's troops on 1 adventure i may not come back. So yes or no Blocking or no Blocking
    I vote for blocking. If I can do it more efficiently, why wouldn't I be able to?
    Still around from time to time.

  2. #82
    Veteran General Asiastrings's Avatar
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    Hey guys.... I've done at least 11 adv in the last 4 days...
    You don't want to know my troop loss's... I'm sitting here now... looking at the first block on VtV ... lolol (*I use Tage' killste' guides mostly)... Been almost 8 hrs cuz I chickened out last night... (lmao)

    Sooooo, my main on Ares, only makes xbow, no E yet... lol now thinking, I decide to check out cempire.org guide list & ours posted here... to look for anything about single attks at camps w/out E... lol yes I no substitute w/S or M... (that's sounds weird) anyway...

    its the time factor thing... as was mentioned... here -
    We don't have time to sit here and think about the mathematics of making a new guide based on the glitches
    Nor do I really have time to search for or run simulators for VtV all day long... What to do? I guess learn to be more adept at this like Jameason, Tage, Sanii, Genesis ... Sanii wish u would post a Vet guide w/xbow no E for each camp!!! Pls! Dang BB ... I don't have tons of time to run simulator... Pls helpie !!! i'm stuck !!!


    EDIT- hey I found sidv's ... I think I shall try it ...

  3. #83
    Settlers Guide Sanii's Avatar
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    Quote Originally Posted by Asiastrings View Post
    Hey guys.... I've done at least 11 adv in the last 4 days...
    You don't want to know my troop loss's... I'm sitting here now... looking at the first block on VtV ... lolol (*I use Tage' killste' guides mostly)... Been almost 8 hrs cuz I chickened out last night... (lmao)

    Sooooo, my main on Ares, only makes xbow, no E yet... lol now thinking, I decide to check out cempire.org guide list & ours posted here... to look for anything about single attks at camps w/out E... lol yes I no substitute w/S or M... (that's sounds weird) anyway...

    its the time factor thing... as was mentioned... here -

    Nor do I really have time to search for or run simulators for VtV all day long... What to do? I guess learn to be more adept at this like Jameason, Tage, Sanii, Genesis ... Sanii wish u would post a Vet guide w/xbow no E for each camp!!! Pls! Dang BB ... I don't have tons of time to run simulator... Pls helpie !!! i'm stuck !!!
    Hi Asia, with the issue going on with the accelerated generals and aggro zones now, I doubt too many will be working on guides. I know I've put off completing a big comprehensive tutorial on blocks, attacks, simulators usage, destruction time info with videos until this is all resolved (around 85% done). Sorry putting together something does take someones time either yours to figure usage with soldiers or mine.

  4. #84
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    i just lost 100xb and 100es as well cavs and soldiers on my latest vtv because my vet jumped ahead of my BH just as they were about to enter the camp. the blocks seem to work ok for the most part unless your main camp is sitting on top of the regular camps. They skip ahead on other blocks but can walk normally into the leader camp if it is outside of the red zone. It is when they are still within the red zone of the blocking camp when they get to the leader camp where things went wrong for me.

  5. #85
    Mayor Moonlime's Avatar
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    During the simple first block on the Black Knights adventure, my vet leaped like a frog 5 times almost jumping ahead of the BHG. Luckily, the block worked out but it could have been disastrous if it had not worked.
    Still around from time to time.

  6. #86
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    So far it seems that the jumps only happen when the general in front begins its attack then the next general speeds to the next camp and then the next general will as well once general 2 is attacking. This does not mess the blocks up it speeds them up. I have done 4 bandits nest an IOTP and 2 BK adventures with full blocks with no issues, just faster general speed which is a bonus.

  7. #87
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    I done IOTP and Outlaws...The gens are speeding up, but the blocks are successful.

  8. #88
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    Quote Originally Posted by Sanii View Post
    Yep, i've done a few and placement launching worked ok even tho gens accelerate when they enter an aggro zone. Only thing i saw otherwise was that rare block that never started visible battle and left aggro active (outlaws top left leader dbl block).
    I had that occur in the last battle in Bandit Nest [Genesis Vet Guide]. The second blocking attack started, then the little dust-up bunny disappeared at some point between the start of the battle and my sending the last General to attack the leader camp. When the General entered the control zone of the camp that was under attack, he was intercepted.

  9. #89
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    Quote Originally Posted by Smurdley View Post
    Not sure why, but my posts with the solution keeps getting deleted. I'll repost until one stays:

    In the multi-block scenarios, delay the last general 5 to 7 seconds before attacking. I've used this on 4 "Outlaws" and 2 "Black Knights" and works flawlessly. I've never had one of the previous battles finish too early.
    Another option is to count the flags for the blocking general from his garrison to his target camp. Then adjust the position of your second attack so that the number of flags from his garrison to the edge of the control zone of the blocked camp is the same. Multiple blocks are more involved and don't forget that a general entering his target camps zone will slow back down to normal.

  10. #90
    Mayor Wimpy's Avatar
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    I had hoped that they would fix the jumping general problem last night. It is not fixed and they still jump, at least on Suprise Attack.

    Woe is us.
    If something can go wrong, it will.

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