are there any plans to make the less played adventures more desirable to be played? like sons of the veld. seen what that one sells for?
are there any plans to make the less played adventures more desirable to be played? like sons of the veld. seen what that one sells for?
Are there any plans to add more sectors to the Islands?
I would like to see three additional sectors added - these could only be reached thru special gates.
Keys to these gates could only be gained from from a really difficult quest line.
Once gaining the key (all three should be different) then the sector would have to be cleared, once again this should be difficult.
How about more guild ranks as it is there is the leader the officers and 2 more which are more or less the main guild members and those trying to become full members.
If at first you don't succeed blame someone else!
Why wont you make the geologist find granite, and exotic wood finder or cutter.
Math is your friend
7 days x 24 hours x 60 minutes = 10080 minutes
100.80 minutes / 100% = 100.8 minutes per percent
The bigger problem is when a building is behind something and you can't see the percent.
I would like to know why guilds are at the bottom of the "todo" list. I have never played a game with a worse in-game guild system as this one.
Founder "Father" of The Deities (DIT) Guild
Motto: Determination, Integrity, Teamwork
Official Tree: The Sequoia Redwood
Official Animal: The Ox
When is the "Own one or more Longbow makers" quest going to be fixed? I've clicked 'claim reward' on it around 500 times and it won't complete. I got stuck this way when the new quest system was first introduced several months ago. I tried tearing down my Longbow maker and rebuilding it, but that wouldn't clear the problem. Filed three support tickets too.