A lot of people have asked when you will raise the maximum level but I want to take the question a step further. WHY is there a maximum level?
A lot of people have asked when you will raise the maximum level but I want to take the question a step further. WHY is there a maximum level?
Will troops/Generals ever gain Exp. like the original computer game?..Recruits become Militia,Militia become soldiers,etc etc if they survive enough battles,hmm I think thats how it was hehehe .General got more attack power and hit points or something
I have a tech question.
With HTML5 coming out soon and Flash is being limited to Windows and Mac for updates, will you be moving the game base to be playable on HTML5?
I mainly use Linux for my desktop and flash is being not updated anymore for us. Android is another good platform where the resolution is high enough to play games but is being limited by flash.
It doesn't make sense for me to keep investing time and money in this game if it can't be playable in a year or two.
Will there be a HTML5 version of the game?
Thanks
1. Would it be possible to manually type in the number for trade instead of the drag bar?
2. Any possibility that players can mine/harvest those luxury items (Exotic wood, salt, Granite, Titanium) so it doesn't take so long to upgrade those really high amounts or drop them down to a more reasonable level?
3. Building an army is already time consuming when it takes multiple items to make just one soldier, be nice if 1 item made 1 soldier and you can queue in more than 25 at a time.
4. Something available more often to buff the Provision house
5. Upgrade possibility for the school house
6. Different types of Generals that make a certain type of soldier fight better
7. The ability to sell or get rid of unwanted Generals, Scouts and Geologists
8. The ability for an endless mine for your other types as well
9. Be able to stack similar items in the star menu rather than taking up another box and sell them off in any amount you want rather than the bulk.
10. The ability to level up General would also be nice
Would it be possible to add in a feature that allows the players to upgrade specialists?
You start out the game are given a general a geologist and an explorer so maybe with gems we can upgrade the general to hardened general the geologist to jolly geologist and the explorer to scout.
I think this would go along way towards helping people out.
If at first you don't succeed blame someone else!
Why is it possible to buff a depleted mine? Buffing a depleted mine causes the buff to be used while not doing anything to the mine, leaving it still worthless. I had been playing for only 3 days when I did this. Rest assured I put in a ticket and it was handled in a timely fashion, however the person who answered the ticket implied it was my fault for attempting such an act and explained to me that no further help would be given if I made the same mistake again. I personally find this to be a flaw in the programming, as any player trying to experiment with what someone can do in game could easily do this. My question is:... is this issue going to be fixed?
Greyfur
Could you enable us to stack adventures in star menu so that we can sell more than 1 adventure per lot?
Will we ever get buildings that allow us to turn them for placement?
Will you ever add a specialist level-up to the game?
I mean that, after a large number of battles, a general can become a battle-hardened general, and the battle-hardened can, after an even larger number of battles, become a veteran general.
Will we get a ship like in IOTP adv. as a decorative item or better to bust population?