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Thread: Developer Q&A!

  1. #121
    Settler
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    Jan 2012
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    Zeus
    Quote Originally Posted by Lesson View Post
    Could you consider adding some other reward in lieu of the Experience that is lost once you are at the level cap (for now and in the future). Something along the lines of Map Fragements, Guild Coins or someother desirable material per X amount of experience lost. Make the Expereince adventurs still worth while to run even when you are level capped.
    I like this idea.

  2. #122
    Settler clarkstar's Avatar
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    Jun 2012
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    Zeus
    answers please!

  3. #123
    Recruit
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    Sep 2012
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    Ares
    Well, I spent some 1k$ on this game and each time I log in I ask myself a question "what am I doing here". I reached 50lvl, I've built a self-sufficient island, I got all buildings, achieved all goals, completed all quests - why not to look for another game? So my last question to the developers would be: what will you do, to keep me interested? Even this thread is a whitewash...

  4. #124
    Noble
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    Zeus
    So a month now with no answers. I understand if it takes time to sort, discuss, and prepare them. But if there are answers to come, at least give us an update.

  5. #125
    Veteran General Asiastrings's Avatar
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    Ares
    I think they want u to start playing another server... like Asia Pacific! (beta)

  6. #126
    Settler
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    Here's an idea, a depleting gem cost for instant upgrades. Lvl5 PH for example is 21k gems. Every day that goes by, the cost decreases. So if you wait 3.5 days, the cost is 10k gems. I dont know who would spend 21k gems to upgrade a building, but this would give players the chance to and maybe increasing the change they do, increasing revenue to BB.

  7. #127
    Settlers Guide
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    Nov 2011
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    Zeus
    Quote Originally Posted by Lacuna View Post
    Here's an idea, a depleting gem cost for instant upgrades. Lvl5 PH for example is 21k gems. Every day that goes by, the cost decreases. So if you wait 3.5 days, the cost is 10k gems. I dont know who would spend 21k gems to upgrade a building, but this would give players the chance to and maybe increasing the change they do, increasing revenue to BB.
    As a part of that... they really should adjust the upgrade gem price after you start the upgrade to only reflect the time cost.. not the resources... as the resources have already been paid.

    So an initial instant upgrade gem cost that includes the resources + time. But if the regular upgrade process is used, then instead a new Instant Finish gem cost is displayed that only reflects the remaining time.

  8. #128
    Settler
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    Zeus
    Good point.

  9. #129
    Mayor
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    Zeus
    have they even answered one question yet in here????????

  10. #130
    Noble
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    Oct 2011
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    Zeus
    there is a video with the Q&A on the log in page, but it doesn't give any real answers. They only talk about stuff we already know about. No concrete answers. Lots of "we're discussing working on that," "we are working towards more events/content," lots of generic bs like that.

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