Can we go ahead make it so that the guild quest isn't to do a specific adventure? Doing adventures for the quest is fine and all, but when its 1 very specific adventure, it just makes it all that much harder to complete. Pirates seems to be the worst for my guild to complete. Its very expensive now to buy bc of the GQ and they don't pop up in searches very often. For me at least. I've suggested long ago to have the adventure quest be either complete a type of adventure, or certain difficulty rating adventure. That way its more flexible for players to complete.
Thoughts?