What is the word on the Developers placing arrow/bar to move things up and down so we can prioritize things in the provision house?
A quest comes up and if a player has several things (sometimes days of things) already queued in they have to wait or cancel everything to move that item the quest wants produced to finish. And if the player is not careful and their storehouse maxes out they lose those resources once they hit cancel.
A priority option would be so nice