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Stay out of global chat as much as possible. Brain cells are destroyed when you go there.
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When starting do what is needed for the Quests only. That way your not waiting to gather more resources for future Quest, and level up quicker. Also don't spend your Gems until you get a quest for it
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Protip - xbow daily login reward sucks.
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After your initial enthusiasm wears off and you get sick of planting wheatfields, I would highly recommend silos. If you balance your farming economy (took me forever, but my silo levels = my farm levels and walk times are balanced), you can go from daily planting to limited planting to never planting another wheatfield!
This adds a lot of enjoyment to the game simply by taking away some of that daily grind.
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If you can be patient during the holidays, obtain as many of the special resources (i.e. easter eggs) as you can. So you can buy otherwise expensive items like vet generals or floating residences.
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After I balanced my silos and farms, I got a few watermills. They are not efficient from a gc point of view, but again they add some enjoyment to the game because you can get a constant level of water that's not dependent on the daily digging of wells so it takes the pressure off the building every time you log back in.
Also note it is much cheaper (per level of water produced) to upgrade a watermill to level 4 or even 5 than to buy a new watermill.
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The key aspects of the game revolve around population. Scaling up that population is vital. The houses that you are able to build at the start of the game will quickly need to be replaced in favor of Star houses which don't use a building license like the base houses and noble houses.
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If new to the game, study the home islands of high level players to see how they have organized their buildings.
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Use the battle simulator. settlersonlinesimulator.com/dso_kampfsimulator/en/#sim-result
You will lose fewer troops and, over time, learn the strength and weaknesses of each type.
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Use the adventure guides. They are not just a way to mindlessly go through an adventure. After you learn the techniques of advanced players, go your own way.
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