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Thread: Dev's Diary 5/31/2013

  1. #31
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    When you put a silo with other not-so-useful or situational stuff (well, maybe except for jolly geo), people are going to choose the silo... just saying ;-)

  2. #32
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    Quote Originally Posted by SeboRex View Post
    Except that it says you can have only 1 silo.
    So then according to you, it will replenish only 1 field??
    It replaces 1 wheat per level at the same speed a farm of the same level would take it. So a lev 1 silo fills a field as fast as a lev 1 farm depletes it, a lev 5 silo would replenish wheat as fast as 1 lev 5 farm depletes it or as fast as 5 lev 1 farms would.

  3. #33
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    WOW the choices are: Lame, more lame, and most lame.

  4. #34
    Retired Community Leader RomanGodCamper's Avatar
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    The best choice will probably be the Standard Drill Plan... Quick spend of 300 Guild Coins. There is no point with the Jolly Geologist or Silo sense you are only able to purchase 1 of them from the Guild Market.

  5. #35
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    nope your on your own with that

  6. #36
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    Cool what about player vs player

    can we get updates on pvp???

  7. #37
    Retired Community Leader RomanGodCamper's Avatar
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    Quote Originally Posted by rauelb View Post
    can we get updates on pvp???
    You'll get a update once you get a update... Besides... They can't tell you anything until the Devs in Germany tell them something.. and if there is nothing to update, then there is no update.

  8. #38
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    Quote Originally Posted by DoomsdayDuke View Post
    It replaces 1 wheat per level at the same speed a farm of the same level would take it. So a lev 1 silo fills a field as fast as a lev 1 farm depletes it, a lev 5 silo would replenish wheat as fast as 1 lev 5 farm depletes it or as fast as 5 lev 1 farms would.
    I really hate to keep asking this like I'm stupid, but I'm not asking about the frequency of the field replenishment, but how many fields does a silo replenishment affect?

    For example, say that I have 1 silo (because apparently you can have only 1 silo), and there are 4 fields label [A] through [D] beside like this:
    Code:
       (s)
    [A][B][C]
       [D]
    According to the previous poster, the (s) silo will replenish only 1 field that closest to it, which would mean field [B].
    Is that really how it works, or would the silo replenish all fields, even in fields in another section?
    I'm thinking, hoping, it will affect all fields.

  9. #39
    Settler map42's Avatar
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    You can only get 1 silo from the Guild Market.
    You can get as many silos as you like from the TO (for whatever ppl want to sell them for) or the regular Market (Architect) for gems.
    An ideal silo set up will have 1 silo per each farm you have and leveled the same as it's corresponding farm.
    Properly set up, you never have to rebuild wheatfields.

    Answering your other question: If the nearest wheatfield is full, the silo will start filling the next closest wheatfield (including fields in other sectors).
    This will usually stabilize to filling the one field that a farm is consistently emptying. (if they are the same level and no other farms are depleting the same field)
    Note that more than one silo can fill the same field same as more than one farm can empty the same field. Sharing fields with multiple farms and silos is how you can eventually save space on your island while building more buildings (silos).

  10. #40
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    love the changes!

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