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Witch of the Swamp Cannon Guide
So the losses are not all that different on this with cannon vs xbow. You basically just save the militia on the WT. And I also used recruits instead of bowmen on the first wave to save the bows. For short run all you need to do is skip the leaders. I still take out L2 bc min losses and shortens the walk a great deal.
troops needed: 550R, 172E, 249C, 153Can Losses are about 550R
3 Vets fast run needs: R, 120E, 700C, 61Can
C1: 217C
C1/L1: 4R, 1E, 245C (attack L1 and get intercepted by C1)
Move to X2
C2: 4R, 1E, 245C
C3: 44R, 117E
L3: 51R, 46E, 153Can
Move to X3:
C4: 40R, 1E, 184C, 25Can
C5: 33R, 1E, 208C, 8Can
L4: 78R, 172E
WT: Wave1: 200R Wave2: 94R, 1E, 127C, 28Can
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End of the World Guide
This guide is for the End of the World adventure. No cannons but is 250 general, elites, and crossbow with no blocks.
Troops Needed: 500R (max), 200B (max), 230E, 190X (recruit and bow losses are less than that, i just sent extra to have incase/run 2 generals)
Move to X1
C1: 1E, 190X
C2: 50E, 20B, 180X
L1, L2, L3: 23R, 200E
Move to X2
C3: 28R, 160E
C4: 50E, 20B, 180X
L4: 23R, 200E
C5: 14R, 1E, 33B, 190X
C6: 50E 20B 180X
L5: 23R, 200E
C7: 139X
L6: 14R 1E 33B 190X
Move to X3
L7: 23R, 200E
Move to X4
C8: 14R, 1E, 33B, 190X
L8: 50E, 20B, 180X
L9: 50E, 20B, 180X
Move to X5
C9: 17R, 230E
C10: 14R, 1E, 33B, 190X
L10: 28R, 160E
Move to X6
C11: 14R, 1E, 33B, 190X
L11: 28R, 160E
Move to X7
C12: 17R, 230E
L12, L13: 28R, 160E
Move to X8
C13: 14R 1E 33B 190X
L14: 28R, 160E
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Lost Skull Guide
Lost Skull Adventure, can't use cannon or xbow, just recruits, cav, and elites. I made this one for the fun of it. Is kind of a waste if you're over say level 3, but finally some new content.
Troops Needed: 140R, 184E, 245C
(move to x1)
C1: 4R, 1E, 245C
L1: 52R, 177E
(move to x2)
C2: 64R, 184E
L2: 20R, 2E, 228C
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Tropical Sun Cannon Guide
This is for Tropical Sun. Cannon guide for throw away lower level adventure? Why not i say! Haha. The correct camps weren't in the germ sim i used, so had to do by hand and so mostly overkill on troops.
Troops Needed: 380ish-R, 150E, 200Cav, 200Can
(move to x1) just move along with camps cleared
C1: 1E, 200Cav
C2: 20R, 80E
L1: 50R, 1E, 199Can
C3: 30R, 1E, 100Can
C4: 41R, 1E, 120Can
C5: 45R, 100E
C6: 50R, 1E, 69Cav, 130Can
C7: 80R, 150E
L2: 40R, 10E, 200Can
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Gunpowder Cannon Guide
non blocking, 250 vet, short run, adventure guide for gunpowder. *and just realized i forgot to see the xp i got on the short run, sorry.
Troops Needed: 1216R, 99B, 135M, 266S, 160E, 158C, 189X, 103Can
Max losses: 1216R, 99B, 135M, 228S
(move to x1)
C1: 40M, 35E, 100C, 75X loss: 37M
C2: 123R, 127E loss: 123R
C3: Wave1: 50R Wave2: 55R, 1E, 120C, 74X loss: 105R
C4: 45M, 22S, 80C, 103Can loss: 45M, 19S
C5: 155R, 3S, 1E, 91Can loss: 155R, 3S
C6: 100S, 150E loss: 96S
L1: 95R, 9S, 1E, 120C, 25Can loss: 95R, 9S
(move to x2)
C7: Wave1: 60R Wave2: 64R, 1E, 135C, 50Can loss: 124R
C8: 34R, 42S, 125C, 49X loss: 34R, 16S
C9: Wave1: 48R Wave2: 65R, 1E, 110C, 74Can loss: 113R
L2: W1: 49R W2: 82R, 1E, 81C, 86Can loss: 131R (optional for shorter walk)
C10: 60R, 50M, 90C, 50X loss: 60R, 50M
C11: Wave1: 200R Wave2: 60R, 1E, 189X loss: 260R
ST1: 45R, 59B, 146X loss: 45R, 59B
ST2: 55R, 40B, 155X loss: 55R, 39B
C12: 47R, 1E, 158C, 44Can loss: 47R
DC: 90S, 160E loss: 85S
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Island of the Pirates Cannon Guide
Troops Needed: 510, 210E, 249C, 150Can Max losses: 510R
From landing zone
C1: 1E, 249C
C2: 40R, 210E or 40R, 160E
L1: 72R, 176E
C3: 52R, 141E
C4: 44R, 135E
L2: 49R, 148E
C5: 51R, 170E
T1: 21R, 120E
C6: Wave1: 38R Wave2: 1E, 249C
C7: 46R, 160E
L3: 97R, 3E, 150Can
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The Shaman Cannon Guide
The guide I made for The Shaman using cannon, 250 veteran, non blocking. The sim wasn't work too well, and so might not be perfect attacks but only R losses
Troops Needed: 1400R 223C, 190E, 100X, 153Can
Losses not more than 1400R
C1: 34R 1E 205C 10X
C2: 14R 2E 234C
L1: 99R 1E 150Can
Move to X2:
C3: 26R 1E 223C
L2: 60R, 190E (may loose up to 3 elites)
Move to X3
C4: 64R 186E
C5: 83R 167E
C6: 96R 1E 153Can
C7: 130R 120Can
L2: 61R 1E 120C 68X
Move to X4
C8: 110R 140E
C9: Wave1: 50R Wave2: 85R 65E 100X
C10: 100R 150E
L4: Wave1: 200R Wave2: 50R 20E 180Can
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Old Friends Cannon guide
One of the very few advs I do with a block.
Troops Needed: 300R (or 400R), 36S, 1E or (192E), 66C, 82X, 75Can
Max losses: 300R, 36S
Move to X2 (veteran general)
WT: 72R, 36S, 1E, 66C, 75Can
Move to X1 (blocking general)
C1: 1R or 58R, 192E
Send blocking general to C1 1st, when hits red dot, send veteran to attack WT
Move to x3
BC: 137R, 1E, 30C, 82X
For full XP: (do before hitting quest complete button)
L1: 100R, 150E
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Surprise Attack Crossbow guide
No cannons on this one, just crossbows. 250 general and non blocking
Troops needed: 500R, 650M, 2E, 118C, 200X
Max losses: 500R, 650M
Move to X1:
C1: 5R 1E 83C 161X
C2: 8R 1E 118C 123X
L1: 32R 24M 1E 60C 133X
Move to X2:
C3: 19R 25M 1E 102C 103X
C4: 48M 1E 50C 151X
C5: 1R 75M 174X
L2: 71R 18M 2E 159X
Move to X3:
C6: 30R 29M 1E 50C 140X
C7: 30R 29M 1E 50C 140X
L3: 72R 1E 73C 104X
Move to X4:
C8: 19R 25M 1E 102C 103X
C9: 42R 42M 1E 165X
C10: (Attack L5 then retreat after) 15R 57M 1E 177X
C11: 1R 48M 1E 35C 165X
C12: 53M 1E 27C 169X
C13: 42R 42M 1E 165X
C14: 63M 187X
L4: 34R 70M 1E 145X
Move to X5:
L5: 72R 1E 73C 104X
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Motherly Love Cannon Guide
Troops needed: 350R, 175E, 332C, 141Can
Losses: 345R, 332C
Move to X1:
C1: 161R, 1E, 88Can
T1-T3: 47R, 175E (attack T3 to clear all traps in row)
L1: W1: 112C W2: 29R, 220C W3: 108R, 1E, 141Can
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