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Thread: Dev's Diary: Fairy-Tale Adventures

  1. #91
    Recruit DreadGod's Avatar
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    Quote Originally Posted by TrueHead View Post
    Looks good BB. I see alot of players saying and agree with them about not having room to build these new buildings. some are saying to add more land and what not. I think that a quick and easy solution to this problem of not having room to build these buildings and fear of losing pop would be to simply make Floating Residences Giftable.
    I concur with TrueHead. This is all good content and should be fun, but the challenge for those of us who have been here a long time is we have built and maxxed our islands as best we could with the content we had. Now that content is changing, it is a good thing, but many of us are forced to destroy what we have worked a year or two or more to build. Building space should be looked at closely by the dev team and some sort of island annex that can be captured or acquired through adventures, needs to be introduced. If not that, something that enables players to take advantage of the new content without destroying what they have already built. My 2 cents...

  2. #92
    Veteran General The_Director's Avatar
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    Quote Originally Posted by bergluns View Post
    @ The_Director

    You don't understand what I'm saying. There is room on the island to build roughly 350 buildings (that's an estimate as my island is roughly 40% full at 165 buildings, if you know an exact number then kudos, but let's assume 350 for now). Therefore, since there is room on the island for 350 buildings, that's your budget. Take those 350 buildings and maximize your island however you wish, I know budgets are an unpopular concept in America but the reality is if you want to produce a bunch of the new science materials there is plenty of room on the island to do so, they just might not be able to produce as much bread/steel swords/gold coins/etc that they want as well.

    I get that players want new expansive content and I sympathize, but what they don't understand is that this is a free to play game, and therefore unless they are investing $10+ dollars a month into the game like someone playing WoW or a similar game would be (something I highly doubt the level 50 players are as there just isn't much that gems can buy them at that point), then basically asking for a bunch of new content all the time is saying "I like what you have already given me for free, but it's not quite enough, give me more free stuff". If this is a pay to play game then gripe away cause you have paid for the right, but since it's free, either ask politely and patiently for improvements or don't say anything at all.

    that's all I have to say about that
    Well, i did ask politely

    I would like to point out that not all buildings are the same size. But yes, the science system can fit in most players islands. (but what about the fairytale adventure buildings?)

    However as for money, i have 5-10% of my posts on that subject.

    1. TSO in the USA (Zeus and Ares) is dying. The main cause is the lack of PvP, (Americans are not pacifists) uninteresting content, and the Dev's (up to lately) did not talk to the players.

    2. If you are going to make a game, you make it with maximum money intake as possible. That means if it is in germany, a non-pvp game can be done, in America, PvP required. (yes there are pacifists in America, but they are not the majority)

    3. The Dev's must build the game within the limits. That said, they also must keep the cash flowing.

    So what does this all mean?

    Money, Money and thats right, more money.

    If adding another sector to your island will increase profits, then it will be done.
    THe Dev's have in fact already promised us a new island: "PVP may include islands with luxury goods". -BB_Katalist (a long time ago)

    Now there was a more recent Dev diary that said that YES PvP will be on another island! and that island would have rair mines on it that could be built. (sorry i cant find where it was said, ill keep looking)

    So, not only the Dev's could make another sector/island, they will. They have too, it will give them a bigger wallet, and with that money, TSO will be expanded with more features they haven't even begin to talk about.

    (i am not making the Dev's and BB's look greedy, i am merely pointing out the fact that games need money to survive)

  3. #93
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    Well, if the Dev's want to make more money, let those of us with full islands have more space. If I had more space, I would spend more money. Right now I can's spend any more because I have no space to put anything. Why not let us buy more island space? That would give those who want it and will pay for it the opportunity to have the space they need. Maybe a small new island with a bridge? I am sure you can think of something. I say, if we want more space, why not give it to us?

  4. #94
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    having issues getting into the settlers online testing, says forbidden? I've been playing and today I am unable to get in. Can anybody help?

  5. #95
    Veteran General The_Director's Avatar
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    The TSO Test servers are full.

  6. #96
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    i have not been able to get in all day. I do have at least one friend who got in. Not sure what the issue is, but hoping they fix it fast! very frustrated at the moment. Want to see all of the new stuff, and can only listen to others tell me how neat and different it is.;l

  7. #97
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by bergluns View Post
    Everybody who is whining about island space totally do not understand the progression of economies at all. In an emerging economy you produce the few things that you can and hope to not go too far into debt (not possible in this game but that's irrelevant) importing the rest. In an establish economy you produce everything you could possibly need and import/export with fluctuations in supply/demand. In an elite economy (this is where all top level players come into play) you produce only the best/top line stuff and import everything else because you're trade ratio's are ridiculous. So basically, all those top level players complaining about island space need to start deleting everything to do with pine, your fisherman, and some combination of final production lines of copper/wheat. In a nutshell, choose to specialize in the upper level products and export excess/small amounts to players who aren't/can't produce at rates like ya'll can.
    I agree with this. We really don't need more space on the island. Maybe some interesting PVE stuff. Like a new spot on the island that spawns bosses or camps to attack on a daily basis so we can loot.

    Learn to manage your island space. This is a strategy game. Stop asking for hand me downs.

  8. #98
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    my island is full where do ya expect lv 50 players with there island finished and full 2 put new buildings at...
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  9. #99
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    i make everything lol i dont have room left but... its not whinning if the game develepers add new stuff 2 game with the 7 new buildings i had 2 tear down 7 lv 5 buildings 2 build the new chain. and i dont have any room left my island is close 2 self sufficiant as i can get with like 60 watermills / silos 25 deerhuts they take up space .... game should of gave everyone 7 free licences with the new buildings ... i sell gems so i can buy granite xplank etc so tearing down buildings i payed real money 2 build is a kick in the taters also .. but the point is i have 4 building spots in my island that i put generals at thats it no open space 2 build at all.... if i tear stuff down i wont be + on resource chains i built... so ill have 2 buy res from other players my island was designed for self supporting itself.. close as i can get it lol anywho my 2 cents

  10. #100
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    I have a test account and it still gives me forbidden message

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