It would be nice if we could make the bookbinder glue buffs in the provision house.... out of water and horses.
It would be nice if we could make the bookbinder glue buffs in the provision house.... out of water and horses.
the science system is a good idea and just needs some tweaking. The times and cost of resources is fine if thats what they want to set it at. But increasing resource cost serves no purpose other than to upset players. And the buff is pointless if there is no queue.
Buff and queue. Could not agree more. This two what we need.
thanks again you useless bunch of developers for giving us a system that is NOT economically sound and for also giving me a level 50 player quests i CAN NOT complete as i am to high in level BB needs new developers and programmers if this game is going to last
The glue without a queue is almost worthless.
Keep in mind that the developers are the parents of TSO. As in real life if you want someting from the parents you never tell them their child in not only stupid but also ugly.
If something can go wrong, it will.
its fun to have one more thing to poke. it doesn't really matter for lvl50s tho, probably gradually upgrading em as you lvl up and maybe even earning xp from it makes more sence
Just like the Crisis quest, the return on investment of time, effort, resources is no where NEAR reasonable.
Any of you that want to max out your binder, keep it buffed 24X7 for a year to level up a single geo . . . I hope you have a great time.
Watching paint dry would be more fulfilling in my opinion.
I enjoy this game, for the most part. But I'm really tired of worthless content being thrown our way.
Make the rewards worth the investment of time and effort, PLEASE.
Crisis Quest, foolish to complete. Pretty much a waste of time and effort for the proffered reward.
Science System, foolish to participate beyond a rudimentary level. No way is getting a bit more gold form your geo worth the RIDICULOUS levels of time and resources you are asking us to invest. Heck even if you TRIPLED the amount of gold a geo could find by maxing him out I still would not spend a year and a king's ransom of resources to level one up.
If your real goal is to goad us into pressing the little gem's buttons to speed things up it's not working.
The only thing you are doing for me is making harder and harder to justify the time (and money) I spend on this game.
"year to level up a single geo"? What am i missing?
to get ALL useful stuff, you need 15 manuscripts, 9 tomes and 7 codexes, roughly a month....and then, you'll eventually get all your money back, unlike Crisis quests. (if you send your leveled up geo 20 times a week to find a 400 ore deposits, some of them will mine faster, so maybe you can squeeze 25 a week.... that's 5000 ore per week profit....
oh I sure hope the costs don't go up every 10 books... that's just ridiculous... it's already high enough.
I have 6 geos to upgrade, and when generals and explorers can be upgraded too... that's another 6 specialists to upgrade.
It's bad enough the book binder is slow... needing increased resource costs is just unnecessary.