Building queue and quicker :P
Building queue and quicker :P
Still around from time to time.
There is also no way of knowing which resource a geo refilled if you achieve that that skill.
The current cost increasing speed is ok for only geologist. However, if the science system comes out for the explorers and the generals, there will be a huge demand on science products. The increasing speed of cost for every 10 manuscript will be too fast!
after so many books made tombs cost 2 books per that increased the tile even more
Zeus Artillerist {Gnomelot}
Ares AAtillerist {Weeble Nation}
I'm in complete agreement about the cost of making the books in this science system. It's just dumb to use titanium for making books and the amounts required are just as dumb. 4 ore for 1 tab- and then 200 tabs for 1 book. Who came up with these figures ??? I know that their just trying to suck more money out of the people who have made this game a success for them. If they would up the amounts found by the explorers it would help, but as for me it's just making me loose interest. I find my self less interested in coming into this game any more, and from what I have read I think there are a lot of others feeling the same way. This addition to the game could have been a positive, but the creators turned it into a negative by too much greed.
I think the balance is about right. Of course codex are expensive to make but they give a lot of advantages over time. Books take a long time to build but if it was any quicker the whole thing would be over in a few months, this is a long game be patient. Increasing the cost of books as you get more is good too, it makes you more careful about whether to upgrade more geos or save the books for explorers/generals.
I think this is by far the best addition BB has added to the game in a while.
I still wish there was a way of knowing which resource a geo refilled once you achieved that that skill.
Except they'll get a ton of rage if either the general/explorer are much better, or if they are lame and folks should have just updated the Geos right away.
The playerbase doesn't deal well with suprises and/or unexpected balance issues.
I'm getting that 'crisis quest' feeling where I'm liking something new, but don't dare start it until someone posts the whole thread and I can see if there's something stupid that makes it worthless.
The balancing and timing might be fine if your early in the game, but those of us who have already been playing for a long time dont' want to still spend all the extra time to see any advantage from new systems. When you are working on advancing in game along with new content its all good. But those of us at the top are only waiting for new content. Not the funnest position to be in.
I'm at the top of the game already no more buildings to level up except nobles which aren't worth doing. That's why I think the balance is good, I don't want something that only takes a few weeks to complete and then it gets boring again.
I think this system was meant to be a side attraction to keep people entertained for the duration. Not something to be quickly conquered and moved on with. This entire game is based on patience and strategy. I think its smart of them to make it so time consuming and labor intensive. Due to the resources required a player will have to do adventures in order to succeed at the task. I agree, however that the book binder needs a queue.