I think one of the most important changes would Higher Levels. My favorite leader (The one that recruited me) in my guild quit because there is nothing to do. Nothing to reach for, no point, no goal. The stars will be cool but still stale. Seems like BB is missing the point here. It would be cool if there were stages of levels. Stage 1 to 50 players when they reach level 50 the experience is reset 0 and they become a "Stage 2 level 0" and have to work up level 50 again and become a stage 3 player. I do believe people wouldn't get bored then. We want to be the highest level or they want to to be trying to become the highest level. There in no competition after level 50. No pride, "Game Pride" to win. If it was pvp then the Level 50 players wouldn't quit either. There has to be a goal to reach some kind of competing to keep people playing and active. Why spend real money on a game that you are maxed out in? No reason to buy Parrots or other things. No sense in having a million gold if there isn't anything to spend it on. Once you are level 50 and get bored with the adventures you you don't even need to buy supplies to rebuild your military. It gets boring and pointless. Am I alone here in my thinking?