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Thread: Dev's Diary: Premium Accounts

  1. #61
    Mayor Wimpy's Avatar
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    I don't know how to express it but something seems not right with the Premium program. This gives us 2 classes of players. The upper crust and the lower class. I don't like the idea of this in a game. No one is forced to be in the upper class but if you are not than you are lower and not worthy of full game play. Currently if you want to spend money to play you can buy gems to enhance your play. Your choice.

    I see a great danger for TSO. This is a browser game. I played City of Heroes almost from the start and played 7+ years. The game went free to play with a premium spot for players who would pay. Within, I think 18 months the game shut down. This at one point was a well respected game with a very large player base.

    I repeat. I don't like this 2 lvl player set up. I have spent quite a bit of dollars on TSO, and don't mind doing it. But I don't think I can stand this 2 level player game.
    Last edited by Wimpy; 08-01-13 at 08:26 pm.
    If something can go wrong, it will.

  2. #62
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    I do not like this at all. when "free to play" games start doing micro transactions that significantly benefit one class of player over another is when the game goes down fast. This game has done a good job on balancing this free to play system so far. But making it 50% more xp and 50% more loot this is a significant benefit

    This and giving 3x to other severs and us significant less might be the end for me.

  3. #63
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    someone mentioned the % was reduce to 25% a few pages ago... however who knows.

    i do not buy gems, even though at times i feel i might crack due to what i think are flaws, drop my CC and buy something to avoid a headache, I don't.
    these features are nice benefits to those that buy, however these nice things don't change the underlying games current content. perks to get to 50 faster, and more items introduce to the TO (bad and good).

    adding too many buyable perks that directly effects playing (like near a requirement) for fun or competition over another will make a game awful to play as a free player, who are potential long term customers. however we still see things being given out to everyone in the game globally, time will tell how things such as these effect the community since its kind of behind the scenes for each individual.

    im lvl 38, if someone asked what i did when i played, i would say i log in and build 80 fields (sorry silos cost gems), build coal mines (nope no recyclers), build copper mines daily (nope no endless mines), spend 3 hours with geos (no jollys), if i have time ill build 80 wells (nope no watermills), maybe start another adventure ive done 20 times already, waiting for my 30 min gens (no vet) and this is assuming i have time to do it

    im stuck between the thought of which is worse, having everything perk bought so you have very little to play upon, or suffering through doing the above for what i think is fun (not really) for free, daily.

    this game needs a bit more substance regardless of level, come 34 adventures only go so far on the fun factor, before your repeating again another aspect, to get yourself to 50.

  4. #64
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by RantNRave View Post
    someone mentioned the % was reduce to 25% a few pages ago... however who knows.
    its a text bug. the actual loot drop is 50% increase extra. people have been testing it on test server. there are screen shots of the loot being 50% increase.

  5. #65
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by Jason0627 View Post
    I do not like this at all. when "free to play" games start doing micro transactions that significantly benefit one class of player over another is when the game goes down fast.
    I do not share your opinion on this. If the game is good and people want more, they have money and pay.
    Separating paying players and freebie players is fine with me since the game is not competitive currently.
    Those who claim pay 2 win. What are you winning exactly?

    People are playing at their own pace and their own game currently what you do doesn't affect another player. So what if somebody is getting more loot than you?
    For all you know he went on the adventure twice or got free loot spot. It does not matter.

    Too many people crying about the premium feature. I welcome it.

    However, I do think it currently cost a bit too much. Maybe if they had 3x gem sales - it would not be that expensive after all.

  6. #66
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    i like some features that are introduce for paying players, bottom line is this game isn't totally stingy with gems, even as a free player i have got over 3000 so far and more potential in future events/level ups by saving or getting a few items to help.

    i wholeheartedly agree that certain aspects neither effect the other since its mostly PvE setting.

    however too many perks, and i have to ask myself the question, is buying 100-200$ worth of gems a good investment compared to stopping at game stop for 10 used games, or a subscription game.

  7. #67
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    in the test server a 7 day premium cost 800 gems

  8. #68
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    Quote Originally Posted by Mystica View Post
    So, how much is this Premium Account going to cost those of us who want to try it out?
    if you look closely at picture above, price says 100gems for 7 days

  9. #69
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    So you gonna change all faithful players who play this game for 1.5-2 years to premium accounts?

  10. #70
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    I am really sorry... 40$ a month (aditional).. wont happen... EVER!!

    give us level 51-100 plz... we dont want other stuff before that...

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