Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17

Thread: Secluded Experiments

  1. #1
    Recruit
    Join Date
    Oct 2012
    Posts
    2
    World
    Ares

    Secluded Experiments

    Who ever plays this adventure?
    What a waste of resources, has to be the only adventure all of the lvl 40+ server mates agreed they cancelled and would never play. I tried to trade it for 100 pinewood and the trade expired, what does that tell you! Would be nice to see if BB can modify this adventure.

  2. #2
    Retired Community Leader RomanGodCamper's Avatar
    Join Date
    Aug 2011
    Location
    Canada
    Posts
    1,278
    World
    Zeus
    I've played it a few times.

  3. #3
    Mayor Wimpy's Avatar
    Join Date
    Jul 2011
    Location
    Dallas Texas
    Posts
    3,934
    World
    Zeus
    Quote Originally Posted by RomanGodCamper View Post
    I've played it a few times.
    Would you like a few more to play?
    If something can go wrong, it will.

  4. #4
    Veteran General
    Join Date
    Dec 2012
    Posts
    770
    World
    Ares
    Certainly could need a nerf, just don't make it as pathetic as Nords or Black Knights, those 2 have serious balancing issues.

  5. #5
    Noble
    Join Date
    Mar 2012
    Posts
    495
    World
    Zeus
    A rare decoration and mediocre loot doesn't make it worthwhile.

    The could:

    A) The angel gate should have something to make it not useless. If the angel gate resurrected 1 recruit every 2 hours (much like the village school, but a recruit instead of a settler), it would make it cool -- people would start doing the adventure.
    B) Add a few magic beans into the loot.
    C) Add another expert loot slot -- like old friends.
    D) Add a follow-up adventure to the loot (fairy-tale, epic).
    E) Add some buffs (rabbit foot, stadium snack, red flying settler, gold fever, fermentation accelerator, drill plan) to the loot.

    But it does need re-balancing --- badly.

  6. #6
    Mayor
    Join Date
    Jun 2012
    Posts
    2,904
    World
    Zeus
    I'll wait and see with the 270 troop gen coming out it might be the next big thing. Who knows with that new gen this might become the "NEW NORDS" j/k but with 270 troops attacking losses would be reduced and then i think it will be worthwhile. IMO that means for all you warren buffet wannabe's i did not analize anything or ran any sims yet

  7. #7
    Mayor Wimpy's Avatar
    Join Date
    Jul 2011
    Location
    Dallas Texas
    Posts
    3,934
    World
    Zeus
    Quote Originally Posted by ZBest View Post
    A rare decoration and mediocre loot doesn't make it worthwhile.

    The could:

    A) The angel gate should have something to make it not useless. If the angel gate resurrected 1 recruit every 2 hours (much like the village school, but a recruit instead of a settler), it would make it cool -- people would start doing the adventure.
    B) Add a few magic beans into the loot.
    C) Add another expert loot slot -- like old friends.
    D) Add a follow-up adventure to the loot (fairy-tale, epic).
    E) Add some buffs (rabbit foot, stadium snack, red flying settler, gold fever, fermentation accelerator, drill plan) to the loot.

    But it does need re-balancing --- badly.
    Very, very true.
    If something can go wrong, it will.

  8. #8
    Noble
    Join Date
    Mar 2012
    Posts
    495
    World
    Zeus
    Quote Originally Posted by G_F_M View Post
    I'll wait and see with the 270 troop gen coming out it might be the next big thing. Who knows with that new gen this might become the "NEW NORDS" j/k but with 270 troops attacking losses would be reduced and then i think it will be worthwhile. IMO that means for all you warren buffet wannabe's i did not analize anything or ran any sims yet
    The petty officer is just a heavily overpowered enemy unit, and you are forced to deal with them in countless numbers on this adventure.

    The star coins could potentially come into play -- although there are much easier ways to gain XP. Double star-coins on this adventure might also work, if the devs don't make all the star coin items 20x overpriced.

  9. #9
    Mayor
    Join Date
    Jun 2012
    Posts
    2,904
    World
    Zeus
    Quote Originally Posted by ZBest View Post
    The petty officer is just a heavily overpowered enemy unit, and you are forced to deal with them in countless numbers on this adventure.

    The star coins could potentially come into play -- although there are much easier ways to gain XP. Double star-coins on this adventure might also work, if the devs don't make all the star coin items 20x overpriced.
    but you know 20x overpricing is a gimme

  10. #10
    Retired Community Leader RomanGodCamper's Avatar
    Join Date
    Aug 2011
    Location
    Canada
    Posts
    1,278
    World
    Zeus
    Quote Originally Posted by Wimpy View Post
    Would you like a few more to play?
    I dont know, I got a few in my star menu, just haven't done them yet..... Very lazy when it comes to blocking and SE is just insane with the blocking and killing generals.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts