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Thread: Wood production

  1. #21
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by Pinkleet View Post
    The current ratio already IS NOT working. It can't because now you only get as many logs as there are trees (per cutter level).

    The problem is EVEN with 1 forester per 1 cutter it will NOT work either! (because of the time difference in work cycle between those 2 - 45 sec on pine). I think people don't understand at all how much this change will hurt. Seems you will need like 2 foresters per 1 cutter to keep it stack and have a full production run without cutters wondering around the whole island and cycle fluctuate 5k on a swing.

    Way to go BB:P
    Yes. I agree and believe this is true. You might need a 2:1 ratio to properly get the rightprodcutom. This will also depend on the deposit max limit. And how many cutters are near it.

  2. #22
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    I think so as well. Now, this is really going to hurt. Any BB dev even notice this? I can't post on test but some1 should and explain the mechanics and the consequences of the change. Well, it only matters if BB devs read it... sigh

  3. #23
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    People think if they have 3:2 ratio everything will stay the way it is. It is not so. You can have a perfect 3:2 ratio and the moment this change goes life you are going to lose 50-65% of your current wood production. This change breaks it not fixes it.

  4. #24
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    I heard the same thing from 2 people on test server. The 3:2 ratio is not working anymore and they are losing a huge amount of wood thanks to the change of the game mechanics. Looks like BB found a new way to push gem sales. You will either have to drop drastically on wood production or open your pockets and buy more BL's.
    That is not a game fix, that is a cheap way to get more sales and it will hurt the most lev 50ies who already reached BL's limit.

  5. #25
    Mayor RonEmpire's Avatar
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    3:2 is NOT going to work anymore.

    The reason is that cutters won't know that they aren't going to get wood until after their production time is up. They're not smart enough to realize that another cutter is going to eat the 5 wood. They'll waste their full production time and then realize they can't cut there. And then they'll move to the next tree wasting another production time to get nothing again.

    This will heavily be based on the deposit as well. There are trees that are only 5 pine max. and some 25 pine max. If 10 cutters go to the 5 pine max. it will fail. and a forester even with the ratio. Is not going to put more trees in the 5 pine deposit. it will find another deposit. BUT your cutters are all going to flock to the 5 pine that they see and only 1 guy gets it.

    This is a HUGE nerf and disruption to the production chain. Woodcutters need to be smart to and say we're not going to cut this tree because somebody else is already.

  6. #26
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    For those who have wood production chain in S8 even if you have 3:2 ratio or even 2:1 ratio. You are screwed big time.

    Most of the deposits there are 5 pines max. and 25 pine max.

    As I said before. only 1 level 5 forester is going to be able to use 1 deposit. And only 1 cutter will be able to walk away with anything.
    So even if you had 3:2 ratio. ONLY 1 forester is going to really plant anything. And the other 2 will not do that much to it.
    Same for a 25 max deposit spot. 5 cutters go there. but not 15 foresters. only 5 foresters will go there.


    The new change will dramatically force you to spread out your wood/cutter across the map. You can NOT cluster them near each other. You will notice a significant drop in production no matter what ratio you use.

  7. #27
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    Only solution I see is to even both cycles foresters and cutters and make them work like silos/farm 1:1 ratio. Anything else is a going to be catastrophic for wood production where we will end up with not 2 foresters to 3 cutters but the other way around 3 foresters to 2 cutters and a total positioning nightmare.

    If BB devs are not going to address this it will be fun reading the whines and curses of people who's wood production dwindles to 1/3 of current overnight after patch. Wake up BB before you are going to mess up badly your own game. Sad.

  8. #28
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    I'm on the test server right now. And it starts you off with the ratio of 3:2 and I can tell you this much. The trees are not barren.
    BUT my pine production is negative and the lumbermills are always "!" crying for more wood.

    3:2 does NOT work anymore.

    I started the test server island fresh with their given setup. 3:2 ratio. and left it running for a few days now. I just logged back on and the pine stock is now 0.
    This means you will not be gaining wood with 3:2 ratio. You will be losing wood.


    The 1:1 ratio in time is NOT going to fix it either. The problem is the cutters are not smart enough to know that somebody else is using the deposit and will deplete it before you can. And also because the deposit has a max limit that is too low.


    With wheat fields. At least the wheat field goes high enough to 200-400 so that the silo can replenish it.

  9. #29
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    Priceless. Do BB devs even notice this? This is a major screw up not a fix. How can they NOT see this?

  10. #30
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    The deposits are too small.

    I noticed also a lot of the foresters are not working at all on a deposit (time: N/A) because deposits are maxed out a lot by other foresters near by.


    What this means is that you need to have only 2 foresters to 1 cutter (and ONLY those 3 buildings) near each other in one place.


    You have to make another 2forester and 1 cutter somewhere far away from that deposit.

    This is very very bad!!!

    Even if you had a ratio of 100forrester to 1 cutter. the change will not give you more wood.

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