I would like to support Ron Empire's opinion that the experience reward for BAndit Nightmare be allowed to become Star Coins for Level 50 players. The fact that the Bandit Nightmare Quest gets activated at Level 48 which for many of us was the EXACT SAME TIME that the TAILOR ADVENTURES were released for Level 48-50 players (cannons) has caused many of us to be looking at a MAIN QUEST with no meaning (surely NOT the intention of TSO).
It was a question of timing and TSO has some shared responsibility for this. The introduction of the Tailor adventures was intentional to attract the efforts of players Level 48-50. Many of us postponed the many repetitions of the Epic Adventures to receive the random distribution of gold coins, in order to learn first hand about the Tailor system. Details about the Star coin conversion information was trailing in the timing of all this. Tailor adventures caused many of us to quickly reach Level 50 only to find as a result that we had rendered the quest worthless. (Surely not your intention BB?).
Yes, perhaps we should have figured this out on our own, but a legal expert might say TSO created "an attractive nuisance" in the form of the Tailor adventures, and as such bear some responsibility in this. (Some have said we should have just tagged on a bunch of loot spots but frankly I do not buy and sell loot spots, as a facet of the game - that is NOT truly regulated by TSO,nor should be.)
I suspect that the code to convert experience in quests to star coins is more complicated than we might wish; thus I am hoping for a simpler "fix" that could be very narrow and simply correct the reward for this Quest.
Cheers! Domes


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