Hate to tell you this but. It is not a beta game for our servers. Its been out of beta for a while. Same goes for the UK servers. They reccently ended their beta a few months ago. The whole its beta excuse does not apply. Especially when they had this problem on the test server and fails to fix it and retest it. I was on the test server. It was tested only briefly. And the event ended too soon. He server quest never reached 100 either.
This is an epic fail on bb. Beta excuse does not apply.
It's been over 72 hours of waiting for the new Golem to appear. Tick tock tick tock tick tock...
I hope someone from BB finds out where they put the golems.
If something can go wrong, it will.
Killed 2 golems. 48hrs later my guest is up to kill 3rd.. yet golem is not there. It seems quite few people have the same problem on the 3rd. Either fix the golems or refund us pumpkins. BB should spend more effort on making sure their game works instead of puffing new vids how cool they are and how even cooler the game is.
Just a suggestion...
BB must be on holiday. This nasty golem glitch and the bookbinder glitch have been going on a few days each now and we have received no official response from BB...
What's even sad is that we have no official comment or statement from BB about this on the .net forum.
Not even on this thread. The 3rd golem quest should have been given to us by now. Probably the 4th by the end of tomorrow night.
This is just really awful. They should mail out pumpkins to those who have broken quests. Or change the spawn cycle to immediately like how they had it on test server. so you can defeat them back to back.
The golem on test server had broken quests problems. Where if you killed the golem too soon, before you finish the quests associated to killing the first one (make 4 marbles, lower his health with the 4 marbles) it would bug out and never respawn. and you couldn't complete the quest chain.
On live they didn't really fix the problem of just automatically finishing the quest. They chose to 'respawn him level 1 again and forcing you to waste resources for nothing only to finish the quest. So if you killed it over and over. and not 'complete claim' the quests. you basically waste resources. and it would respawn level 1 golem over and over. This is just a silly fix.
I know this cuz I jumped the gun and killed him before I completed one of the quest part. I thought they had fixed it. Anyways I overkilled a golem. Maybe that's why it's bugged for the 2nd golem? Not sure if that's what you guys did as well.
Has anybody sent in support ticket for this problem?
I sent in support ticket for my bandit quest and they messed up and I made another ticket (since the email told me to make another ticket) and replied to the one they sent me. (I might have accidently made 2 tickets because the ticket system is form based and it bugs out like the forum.) And I got some email saying don't send in multiple tickets because we're overloaded.
So I'm avoiding sending in a ticket for this- since I'm sure a dozen people probably sent in reports. (I'm assuming)
If you guys sent in a report, what did they say?