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Thread: Why Limit building move?

  1. #11
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    i don't mind the 60 seconds... I wanna know why we can't move the improved storehouse!?

  2. #12
    Mayor Wimpy's Avatar
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    Because they are filled with stuff and are too heavy to move.
    If something can go wrong, it will.

  3. #13
    Recruit LordFisher's Avatar
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    lol
    Emperor

  4. #14
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    Well I gotta pipe in here, that timer really is annoying as heck. a 10 second or 15 second might be ok, but 1 min really seems excessive.

  5. #15
    Soldier Mystica's Avatar
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    Quote Originally Posted by RonEmpire View Post
    ...I do find the 60 seconds timer rather annoying. They should reduce it to 10 seconds.
    I heartily agree with RonEmpire. 60 seconds is far too long. As a player who works a full-time job, I have a very limited time to play, and having to wait 60 seconds between building moves is highly irritating and extremely restrictive. It really slows down what I can do with my island, especially since I've been doing a lot of streamlining and rearranging recently to improve production chains while trying to reclaim a few building licenses for other, newer production chains.

    Please, shorten that timer!
    "Courage is doing what you're afraid to do. There can be no courage unless you're scared."--Capt. Eddie Rickenbacker

  6. #16
    Retired Community Manager
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    Quote Originally Posted by RonEmpire View Post
    It's most likely to prevent the zone map errors.

    I've moved flower beds really fast before a bunch of them at a time. And it has created zone map error crashes. On both times that I've had map errors it related to me moving flower beds rapidly.

    But I do find the 60 seconds timer rather annoying. They should reduce it to 10 seconds.
    RonEmpire is correct. I'm not sure why 60 seconds was chosen over 10, but it's likely that it wasn't a random choice. Through testing, the 60-second time limit was probably found to be the best choice in preventing zone crash errors.
    **Retired**

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  7. #17
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    I say zone crash errors for everyone my treat

  8. #18
    Recruit Shelandra's Avatar
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    well we used to be able to move decorations onto bushes to remove them - now we can't do that - so while they are making the changes to be able to blow up mountains I am hoping they also consider permanent removal of bushes too - those little spaces make a HUGE difference on full islands

  9. #19
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    Quote Originally Posted by Polar7Bear View Post
    I'm not a fan of the 60 second timer either. I agree 5 or 10 sec should be more than enough. Part of the fun of this game is being able to design your city any way you want to. The timer makes it a much more difficult and clumsy process.
    This is the main reason why I play this game, so I can design the city the way I want it to be/look.

    Quote Originally Posted by RomanGodCamper View Post
    60 Seconds or 5 Minutes??? 2 Minutes or 10 Minutes?.... 30 Seconds or 2 1/2 Minutes? lol

    Honestly, I don't care. But 60 Seconds isn't long to wait.
    60 seconds is a long time, especially if people are doing 50-100 moves (that's like 1-2 hours spent waiting, not including screw ups), which is a realistic number considering how small the island is, and how there isn't a "storage" for our buildings.

  10. #20
    Settler map42's Avatar
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    The latest test on the test server has the timer removed.
    This may ultimately go away.

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