Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: DB Witch Tower Now Available -- Weak-Point Potion

  1. #11
    Recruit
    Join Date
    Sep 2012
    Posts
    40
    World
    Ares
    I would still prefer 6-8 ranged support attacks split between 3 L50s, thats what we've been doing in guild. You can buy rifles every day and save the poisons for Fairytale Adventures. But yes either way works, you only need to take out the WT to complete the adventure.

  2. #12
    Settler
    Join Date
    May 2012
    Posts
    198
    World
    Zeus
    Will 3 Weak points and 3 Ranged Support (on whatever's left) be sufficient?

  3. #13
    Mayor
    Join Date
    Jun 2012
    Posts
    2,904
    World
    Zeus
    with all the WT coming out of the MAs is it even worth doing a DB now?

  4. #14
    Recruit
    Join Date
    Sep 2011
    Location
    Hutto, TX
    Posts
    43
    World
    Zeus
    Just had 1 ranged support kill 2 spawn & 43 dervish.

  5. #15
    Veteran General Asiastrings's Avatar
    Join Date
    Oct 2012
    Location
    Prestaging [Welt 1]
    Posts
    583
    World
    Ares
    Motherly Love, This one is done by request - http://forum.thesettlersonline.net/t...071#post226071

  6. #16
    Guest
    Join Date
    Sep 2012
    Posts
    126
    World
    Ares
    1-4 Weak point potions needed
    Takes up to a week to collect 4 WPP if you don't get players to Gift them to you.

    If you are not all that interested in XP/Star coins you can drop the tower without the use of a single gen and no troops losses for you at all. Just need to wait for your LS players to make a tag and finish up. As a reminder, you'll only get the XP/ Star coins from what you kill.

    NOTE: A fast finish with WPP doesn't lower the value of the loot players! Loot slots price is still worth 1500-1600 gold coins, keep that in mind :}

    Price will drop only if players undercut each other to sell their LS (Boneheads if they do) or the seller wants to under sell it themselves. (Again Bonehead!)

    Now if you want XP/Star Coins from the adventure. You can use whatever guide you like and try these numbers for the tower with your WPP to save the cost of the 1K pony loss, that makes this adventure hurt so much and undesirable to run.

    Troop amounts are for 1 attack wave using either a Major Gen or Vet Gen with a 100% possibility of winning. I did set ups for attacks without Crossbows, Elite Soldiers, and Cannons to give some options if you don't have the ability to make them yet but wish to run the adventure anyways.

    I used Castle Empire Combat Simulator to get these numbers. Had the Primary Goal set for Maximum probability of winning and Secondary Goal set for minimal losses to unit value. XP/ Star coins is using what the sim spit out, sorry if it is wrong.

    Legend:
    Night Spawn - NS, Shadowsneaker - SS, Firedancer - FD, Dancing Dervish - DD
    Recruit - R, Bowman -B, Militia - M, Calvary - C, Longbowman - LB, Soldier - S, Crossbowman - XB, Elite Soldier - ES, Cannon - K
    • 2NS, 66 SS, 66 FD, 66 DD - 3640XP/ 36 Star Coins
    • 4 WPP - Value Losses: 720 Star coins
    • 2NS - 1000XP/ 10 Star Coins
    • Major General
    • With all unit types
    • 110R, 20M, 140K - Rounds: 4-5 - Max Losses: 110R, 20M - Value Losses: 71.1
    • Without K
    • 150S, 120ES - Rounds: 10-10 - Max Losses: 132S - Value Losses: 368.3
    • 2NS - 1000XP/ 10 Star Coins
    • Veteran General
    • With all unit types
    • 50R, 60M, 140K - Rounds: 4-5 - Max Losses: 50R, 60M - Value Losses: 105.0
    • Without K
    • 10M, 140S, 100ES - Rounds: 12-12 - Max Losses: 10R, 140S, 2ES - Value Losses: 419.1
    • Without K, XB and ES
    • 50M, 200S - Rounds: 14-17 - Max Losses: 50M, 165S - Value Losses: 520.8

    • 2NS, 66 FD, 66SS - 0% chance of winning in 1 wave
    • 2NS, 66SS, 66 DD - 0% chance of winning in 1 wave
    • 2NS, 66 FD, 66 DD - 0% chance of winning in 1 wave

    • 66 FD, 66SS, 66 DD - 2640XP/ 26 Star Coins
    • Major General
    • 170B, 40LB, 60XB- Rounds: 1-1 - Max Losses: 91B - Value Losses: 29.7
    • 66 FD, 66SS, 66DD - 2640XP/ 26 Star Coins
    • Veteran General
    • With all unit types or W/O K, ES
    • 110B, 40LB, 100XB - Rounds: 1-1 - Max Losses: 89B - Value Losses: 29.7
    • Without K, XB and ES
    • 150R, 20B, 80LB - Rounds: 2-2 - Max Losses: 148B, 20LB - Value Losses: 76.3
    • 66SS, 66 DD - 1716XP/ 17 Star Coins
    • Major General
    • With all unit types or W/O K
    • 10R, 40M, 60S, 160ES - Rounds: 1-2 - Max Losses: 8R - Value Losses: 2.0
    • 66SS, 66DD - 1716XP/ 17 Star Coins
    • Veteran General
    • With all unit types
    • 10R, 20ES, 40B, 20LB, 80XB, 80K - Rounds: 1-1 - Max Losses: 10R, 25B - Value Losses: 6.6
    • Without K, ES
    • 30R, 20ES, 60B, 20LB, 120XB - Rounds: 1-1 - Max Losses: 23B - Value Losses: 6.6
    • Without K, XB and ES
    • 50R, 20M, 80B, 100LB - Rounds: 1-1 - Max Losses: 25B - Value Losses: 6.6
    • 66 FD, 66SS - 1320XP/ 13 Star Coins
    • Major General
    • With all unit types
    • 130B, 140K - Rounds: 1-1 - Max Losses: - Value Losses: 29.7
    • Without K
    • 90B, 140LB, 40XB - Rounds: 1-1 - Max Losses: 90B - Value Losses: 29.7
    • 66 FD, 66SS - 1320XP/ 13Star Coins
    • Veteran General
    • With all unit types
    • 90B, 40XB, 120K - Rounds: 1-1 - Max Losses: 90B - Value Losses: 29.7
    • Without K and ES
    • 90B, 20LB, 140XB - Rounds: 1-1 - Max Losses: 90B, 1LB - Value Losses: 29.7
    • Without K, XB and ES
    • 190B, 60LB - Rounds: 1-1 - Max Losses: 90B - Value Losses: 29.7
    • 66 FD, 66 DD - 2244XP/ 22 Star Coins
    • Major General
    • 30R, 160C, 80XB - Rounds: 1-2 - Max Losses: 30R, 8C - Value Losses: 11.0
    • 66 FD, 66DD - 2244XP/ 22 Star Coins
    • Veteran General
    • With all unit types or W/O K and ES
    • 50R, 120C, 80XB - Rounds: 1-1 - Max Losses: 34R - Value Losses: 16.0
    • Without K, XB and ES
    • 110B, 140LB - Rounds: 1-1 - Max Losses: 66B - Value Losses: 23.1
    • 66 SS - 396XP/ 3 Star Coins
    • Major General
    • 30R, 40M, 20S, 180K - Rounds: 1-1 - Max Losses: 6R - Value Losses: 2.0
    • Without K
    • 30R, 200M, 40S - Rounds: 1-1 - Max Losses: 6R - Value Losses: 2.0
    • 66 SS - 396XP/ 3 Star Coins
    • Veteran General
    • With all unit types
    • 10R, 20M, 60ES, 160K - Rounds: 1-1 - Max Losses: 6R - Value Losses: 2.0
    • Without K
    • 30R, 60M, 140S, 20ES - Rounds: 1-1 - Max Losses: 5R - Value Losses: 2.0
    • Without K, XB and ES
    • 70R, 160M, 20S - Rounds: 1-1 - Max Losses: 6R - Value Losses: 2.0
    • 66 FD - 924 XP/ 9 Star Coins
    • Major General
    • With all unit types or W/O K
    • 10R, 200C, 40B, 20LB - Rounds: 7-10 - Max Losses: 10R, 2C - Value Losses: 4.5
    • 66 FD - 924 XP/ 9 Star Coins
    • Veteran General
    • With all unit types
    • 10R, 200C, 20XB, 20K - Rounds: 1-1 - Max Losses: 10R, 2C - Value Losses: 4.5
    • Without K and ES
    • 10R, 200C, 20LB, 20XB - Rounds: 1-1 - Max Losses: 10R, 2C - Value Losses: 4.5
    • Without K, XB and ES
    • 10R, 40M, 200C - Rounds: 1-1 - Max Losses: 10R, 3M - Value Losses: 4.5
    • 66 DD - 1320 XP/ 13Star Coins
    • Major General
    • With all unit types
    • 10R, 100XB,160K - Rounds: 1-1 - Max Losses: 0 - Value Losses: 0.0
    • Without K
    • 10R, 20S, 20B, 20LB, 200XB - Rounds: 1-1 - Max Losses: 0 - Value Losses: 0.0
    • 66 DD - 1320XP/ 13 Star Coins
    • Veteran General
    • With all unit types
    • 10R, 40LB, 60XB, 140K - Rounds: 1-1 - Max Losses: 0 - Value Losses: 0.0
    • Without K or ES
    • 90C, 20LB, 140XB - Rounds: 1-1 - Max Losses: 0 - Value Losses: 0
    • Without K, XB and ES
    • 10R, 20M, 20S, 200LB - Rounds: 1-1 - Max Losses: 0 - Value Losses: 0

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts