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Thread: 2014 Top Most Requested Feature

  1. #21
    Mayor RonEmpire's Avatar
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    Hey BB_Rawren are you reading this thread? :-)

  2. #22
    Settler
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    Quote Originally Posted by RonEmpire View Post
    And true. My end game goal was collecting the best population building too. :-) I didn't rush to 50 because there was really no reason to. But now with star coins, getting 50 does make more sense. I was in the same boat as you were TrueHead! I stayed at 45 too for the longest time. Was trying to avoid those crisis events at the higher level.
    Yea alot of serious players (including myself) were the same. 50 didn't matter till star coins.. but with star coins it now just increases the speed you complete other content

    @Ezequiel the issue with the server challenges was that rewards were really just gems - which any serious active player either buys or purchases through in game means. I think you would get a very different profile of activity if it was possible that through competition you would end up with a 'unique' late game item that has real use. The main thrust though is that there needs to be competition or inactivity will turn the game into a semi ghost town.

  3. #23
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    Yeah, I stayed at 45-46 because i was only short running good loot advs, DB (at the time was good for WT), RB, OF and ML, unlike the majority of 50s (nords babies). But with MSE, lower levels can now acquire wpps and RAs without being lvl50 for star coins. What this does is allow them the opportunity/ies to obtain a incredible amount of exp in a few different advs. What this means is more people will be level 50 and sooner than it has took the average person in the past. So the downside of this is more people being stuck at lvl50 twiddling their thumbs like myself and many other players are doing right now. I would suggest to look at these ideas we players have come up with, they are great ideas. We are live server players- we are the grinders, the people who pay money, the ones who know the ins and outs of this game and knows what changes can be made to make a positive impact for both players and UBI/BB (putting money in your pocket). We are only trying to make this game be brought to its fullest potential and beyond, so please take a look at the list and pass this along to the Devs for them to consider, becasue i will tell you- i play on test server whenever i hear new content and the Epic Work Yard and especially the Exotic School Tree are not cutting it, i mean 1.5k gems for 1250 exo logs, really? noone in their RIGHT mind is going to buy that for that price. anyway i hope all is well and have a nice new year.
    -TH

  4. #24
    Veteran General Asiastrings's Avatar
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    LoL BB_K will be so excited to learn that one Ron
    I like your idea of having a developer's dairy with Status box.
    My opinion of moving mountains, until the game' is moved unto super servers, I don't recommend BB even remotely trying it...

  5. #25
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    Quote Originally Posted by TrueHead View Post
    Yeah, I stayed at 45-46 because i was only short running good loot advs, DB (at the time was good for WT), RB, OF and ML, unlike the majority of 50s (nords babies). But with MSE, lower levels can now acquire wpps and RAs without being lvl50 for star coins. What this does is allow them the opportunity/ies to obtain a incredible amount of exp in a few different advs. What this means is more people will be level 50 and sooner than it has took the average person in the past. So the downside of this is more people being stuck at lvl50 twiddling their thumbs like myself and many other players are doing right now. I would suggest to look at these ideas we players have come up with, they are great ideas. We are live server players- we are the grinders, the people who pay money, the ones who know the ins and outs of this game and knows what changes can be made to make a positive impact for both players and UBI/BB (putting money in your pocket). We are only trying to make this game be brought to its fullest potential and beyond, so please take a look at the list and pass this along to the Devs for them to consider, becasue i will tell you- i play on test server whenever i hear new content and the Epic Work Yard and especially the Exotic School Tree are not cutting it, i mean 1.5k gems for 1250 exo logs, really? noone in their RIGHT mind is going to buy that for that price. anyway i hope all is well and have a nice new year.
    -TH
    Ok so now word on the street is Wpps are being nerfed. Thats doesnt make much of a difference to the main problem/subject- What is the point of playing this game with no new end goal in sight?- Someone's End Game Plan is made to be met, ok but when it is met i feel like without a new end game plan we are now stuck with a problem questioning ourselves what is next and why are we still playing? I think that a lot of the suggestions offered in this tab either help create a new end game or help delay us from reaching our end game plan, giving you time to add other new content to this game without many of us getting antsy.

  6. #26
    Settler
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    I just thought of two things. Have a little symbol next to the person you invited into your adventure when they have at least killed one troop. Right now general 1hr wait is as long as we wait before we complete transaction but sometimes we just don't know if they did it or not even after an hour.

    Also another thing I would like to add to the list is be able to kick people from the adventure. Espiecally, if you know they haven't completed their tag and they haven't paid. Instead of waiting until they do it or an hour and you can get the ls cost from another person totally willing to pay you can kick the invitee over this way you still get the money for it.

    I know this isn't something for end game but it does make adventuring a little more profitable for us.
    I am [IW] Ezequel Sarkar

    I am currently in Immortal Warriors.
    I currently ranked Unsullied.

    Playing since October 2011 in Zeus Server.

  7. #27
    Mayor RonEmpire's Avatar
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    Quote Originally Posted by Ezequiel_Sarkar View Post
    Also another thing I would like to add to the list is be able to kick people from the adventure. Espiecally, if you know they haven't completed their tag and they haven't paid. Instead of waiting until they do it or an hour and you can get the ls cost from another person totally willing to pay you can kick the invitee over this way you still get the money for it.
    while it might sound like a nice feature it sort of creates another problem where the person invites the lootspotter. lootspotter pays and then he kicks him out.

    I do like the idea of having an indication of the your friend's progress. maybe some battle report?

  8. #28
    Settler
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    Quote Originally Posted by RonEmpire View Post
    while it might sound like a nice feature it sort of creates another problem where the person invites the lootspotter. lootspotter pays and then he kicks him out.

    I do like the idea of having an indication of the your friend's progress. maybe some battle report?
    True but I would say if the lootspoter already completed the tag, he can't be kicked. Prevents it. and the money transaction goes through once the loot spot was tagged. Like it's pending until tag is complete. Also would like to invite non-friends to adv because I do this regularly, I sell LS all the time and would rather just invite them instead of adding them to my friend list. Their not a friend, their a customer. But that's me. But that's me being technical detail oriented.
    I am [IW] Ezequel Sarkar

    I am currently in Immortal Warriors.
    I currently ranked Unsullied.

    Playing since October 2011 in Zeus Server.

  9. #29
    Settler
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    Not sure if this was mentioned before, but I would like to be able to recall the explorer or geologist from searches.
    thanx

  10. #30
    Noble
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    waves to supermind

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