FastSimTSOmaps, is this something testing environment can benefit from? If so, can you please contact me on testing server, I do not come here often. Really appreciate your time...
Regards;
Asiastrings
FastSimTSOmaps, is this something testing environment can benefit from? If so, can you please contact me on testing server, I do not come here often. Really appreciate your time...
Regards;
Asiastrings
1) Explained here,
2) thinking about it, but in the to-do list already.
3) added to the to-do list
Can you add a new troop of 'none'.
I want to do multi-general simulations but max troops is blanket across all generals. If I could assign troop type 'none' to one of the generals, I could use the max troops and reduce the number of sims by A LOT.
Either that or general-specific 'max troops'
Calculating 'battle time' instead of rounds would be REALLY nice.
I've noticed what seems to be a calculation error on the Outlaws Map. Of course, I could be wrong, but here's what I'm seeing.
When simulating the B3 Camp (100 Guard Dogs, 80 Stone Throwers, 1 skunk, most NW camp on map) with my MMA, adding troops reduces the likelihood of success. For instance, I can get a 100% success with 87R and 113S. Changing to 87R and 133S reduces success rate to 65%. Likewise subbing militia for recruits, reduces success rate, as does adding more troop types to the mix.
The key to the reduced win rate seems to be when I push the troop count over 200. For example, 113ES and 87S yields 100% win while 133ES and 87S yields only a 50% chance of winning.
This was designed by the same folks who came up with the super gem sale with a 50% bonus right on the heels of the one with a 100% bonus.
Keep up the good work.
If something can go wrong, it will.
I really like your website, especially the interactive guide editor and the collections searcher. I have not seen any tool or website that is better for creating guides. But I can't get the sim to work. No matter what I try it always freezes up at 99.94%:
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Hi sunni, thanks for your comments.
About the simulator, it is probably a bug with your browser, did you try other browsers? Give me the full screen of the simulator (troops, enemies and this one that you posted) so i can check it. Anyways these days i have done a lot of guides using the search of best attack without any problem.
Any info in chrome console, maybe there is an error... but with same simulation i must get the same error, if not, it would be the browser.
Best regards.
Multi-general sims are complex to make, i need to work a bit more in that. These days i have fixed some details there but still things to do.
The map editor seems to be missing the Master of Defense general?