well, there goes any chance of me buying it.
well, there goes any chance of me buying it.
More of the same "new" content with a different bow? I will give more of the "same" towards my gem accumulation.
yeap LONG LIVE THE PARROT!
So where does it say it only produces 1k granite out of 3k granite units?
Granite Pit review:
Initial release 1000 units of Granite contained in the building. Consumes 1:1 from the pit, Non refillable.
Updated release 3,000 units of Granite contained in the building. Consumes 3:1 effectively making it still have the initial 1000 granite in the building. (this is a haha got you suckers we think your stupid from the devs I guess?). Refillable with omniseeds (83 effective granite out of the 250 omniseed from the gem shop for 50 gems).
On Ares granite goes for 1:1 vs coin. I am not sure how the other servers hold up to this so I cannot comment on them. So unbuffed an omniseed dropped on a gold mine would net you 62.5 coin (not taking away the cost of the coal). So if running unbuffed the granite pit would be the optimal choice for the omniseed. But who runs without buffs on the higher tiered stuff right. So we have to look at the buffed rates.
x2 buffs on everything in the gold chain bumps up your ratio for that to 166 granite on the pit. But the end results of the coiner jumps up to 250 for that same omniseed. At the cost of about 3 gold per imra' basket your still out way far ahead using the coiner.
As you use the x3 and x4 buffs the ratio's get even farther apart even with the increased cost in the buffs. If you use a rainbow bag on the granite you actually lose about 230 coin in value off of the bag vs just selling it for gold on the TO (for about 2500 coin on Ares).
the whole thing got pulled from the test server for re-balancing (again) maybe 3rd time will be a charm?