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Thread: Buffing is no longer news

  1. #11
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    cool

  2. #12
    Retired Community Leader RomanGodCamper's Avatar
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    Quote Originally Posted by BB_Rawren View Post
    Good catch. This is a known issue and a resolution is being worked on.
    RATS! I like this improvement on not having it cover my Settler Tool Tip.

  3. #13
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    is there a way u can move it down so it don't cover up ur pop bar? if that could happen then i think ppl would be happier. or instead of 5 sec it could be 2 sec just to know what going on

  4. #14
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    i miss the pop ups -- granted they were there too long but i liked being able to click them to follow along if you were swapping a big list of buffs - from sector to sector. the news tab was kinda useless cause it wasn't specific enough ("a friend buffed you" rather than "a friend buffed a silo with an irma" etc). i would like tem to return the pop ups. i know if i am afk i and return at the sound of buffing - it takes a while to 'find' what's being buffed - especially if you have a ton thats shiny already.
    ciara

  5. #15
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    Quote Originally Posted by jackrack500 View Post
    is there a way u can move it down so it don't cover up ur pop bar? if that could happen then i think ppl would be happier. or instead of 5 sec it could be 2 sec just to know what going on
    I can certainly recommend this to the development team!
    **Retired**

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  6. #16
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    thx rawren

  7. #17
    Settler
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    I personally would like those little windows back when a visitor is buffing. I like clicking on it to see what they buffed and what they used...then I know what to buff them back with. If I have had multiple buffs, I don't know which building to click on to figure out what they used...please bring back those windows...

  8. #18
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    I did not like the "your building has been buffed" message window. I'm happy that it is gone, I hope it never comes back. Notification in News and in Mail would be sufficient.

    Placing a few baskets and the message wasn't so bad. Placing 200 baskets and it is just needless server load. Thousands upon thousands of baskets prompting messages of which only a tiny fraction are ever viewed by the player.


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