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Thread: Wild mary adventure

  1. #1
    Recruit DeVonee's Avatar
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    Wild mary adventure

    I wouldn't mind playing Wild Mary so much if it was a longer playing time. Maybe making it 5-8 days would be nice. Nobody has come up with a decent guide showing placement of garrisons in order to do blocks, so losses are greater. If given more time to play it, I think that people might take up the challenge and work the adventure kinks out. I don't think that the rewards are too bad, but if I had been given more time, I think that blocks could have been figured out so that unit losses were not so great. It is a little like clearing Section 9 on your home island.

  2. #2
    Mayor Wimpy's Avatar
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    Quote Originally Posted by DeVonee View Post
    I wouldn't mind playing Wild Mary so much if it was a longer playing time. Maybe making it 5-8 days would be nice. Nobody has come up with a decent guide showing placement of garrisons in order to do blocks, so losses are greater. If given more time to play it, I think that people might take up the challenge and work the adventure kinks out. I don't think that the rewards are too bad, but if I had been given more time, I think that blocks could have been figured out so that unit losses were not so great. It is a little like clearing Section 9 on your home island.
    Try this for guides: http://cempire.org/index.php?title=Wild_Mary
    If something can go wrong, it will.

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